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yunjinli/README.md

Building Embodied Intelligence

Incoming PhD Student • Humanoid Interaction • Embodied AI

WebsiteScholarLinkedin


My Research Journey

"From 3D Semantic Understanding to Embodied Interaction"

My prior research focused on giving machines a richer 3D semantic understanding. Now, I am working to bridge the gap between perception and embodied interaction.


Highlights

output_concatenated_view.mp4


"Humans live in the 3D world, so AI should also live in 3D."
— Jon Barron, 3DV 2025 Keynote

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  1. TRASE TRASE Public

    [3DV 2026] TRASE: Tracking-free 4D Segmentation and Editing

    Python 61 1

  2. vxp vxp Public

    [3DV 2025] VXP: Voxel-Cross-Pixel Large-scale Image-LiDAR Place Recognition

    Python 18 2

  3. DeformableMetalSplatter DeformableMetalSplatter Public

    Forked from scier/MetalSplatter

    Render deformable 3D Gaussian Splats using Metal on Apple platforms (currently only tested on IOS on my iPhone 15)

    Swift 14 1

  4. RoadLLM RoadLLM Public

    RoadLLM: Interpretable Visual Inspection on the Road

    Python 1