Skip to content

This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics

Notifications You must be signed in to change notification settings

yougzh/UsePhysXWithUnity

 
 

Repository files navigation

About

This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 86.2%
  • C# 8.4%
  • Protocol Buffer 4.1%
  • XSLT 0.8%
  • C 0.2%
  • Python 0.2%
  • Other 0.1%