To compile Minecraft Development IntelliJ Plugin, a few steps need to be taken to setup an SDK. It is recommended to use Community Edition as the basis for building this plugin, even if you use Ultimate, as we are targeting Community Edition to make this available to everyone.
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Once the SDK has been created, go to Project Structure -> SDK's (Under Platform Settings). Click on the green + button:
Navigate to the
plugins/maven/libdirectory in the IntelliJ installation and add all the Jar's in that directory to the classpath. We probably don't need all of them, but it's simpler this way. -
Do the same thing for
plugins/yaml/libas well.
This project will follow DemonWav's Java style guidelines (lol, Google's style slightly modified). Link here.
This project is licensed under MIT.
- Bukkit, Spigot, and Paper
- Minecraft Forge and Sponge
- BungeeCord and Waterfall
