Used WinSock2
- Connect to Server and Receive Message:
TCPClient m_client;//Init client m_client.m_address = "127.0.0.1";//input your Server Address m_client.m_port = 3000;//input your Server Port std::string m_revMsg; m_client.Connect(m_revMsg);//Connect to Server and Receive Message
- Send Message To Server:
std::string m_sendMsg = "input your Send Message"; m_client.SendMsg(m_sendMsg);//Send Message To Server
- Close The Connect:
m_client.Close();
- Start Server and Listening:
TCPServer m_server;//Init server m_server.m_port = 3000;//Open Server Port m_server.Init(m_revMsg);//Start Server and Listening
- Send Message To Client:
SOCKET client;//the client who get message std::string m_sendMsg = "input your Send Message"; m_server.sendMsg(client,m_sendMsg);
- Close The Server:
m_server.Close();