Skip to content

fix(deps): update go dependencies (non-major)#64

Open
renovate[bot] wants to merge 1 commit intomasterfrom
renovate/go-dependencies-(non-major)
Open

fix(deps): update go dependencies (non-major)#64
renovate[bot] wants to merge 1 commit intomasterfrom
renovate/go-dependencies-(non-major)

Conversation

@renovate
Copy link
Contributor

@renovate renovate bot commented Mar 2, 2026

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
charm.land/bubbles/v2 v2.0.0-rc.1.0.20260109112849-ae99f46cec66v2.0.0 age adoption passing confidence
charm.land/bubbletea/v2 v2.0.0-rc.2.0.20251216153312-819e2e89c62ev2.0.1 age adoption passing confidence
charm.land/lipgloss/v2 v2.0.0-beta.3.0.20251205162909-7869489d8971v2.0.0 age adoption passing confidence

Release Notes

charmbracelet/bubbles (charm.land/bubbles/v2)

v2.0.0

Compare Source

bubbles-v2-block

Bubbles v2 is here! 🫧

We're thrilled to share Bubbles v2 with you! This release accompanies Bubble Tea v2 and Lip Gloss v2 and brings a ton of consistency, new features, and quality-of-life improvements across every component. Catch 'em all:

go get charm.land/bubbletea/v2
go get charm.land/bubbles/v2
go get charm.land/lipgloss/v2

You can also check the Upgrade Guide for more info.

There are a lot of changes in here, but we've found upgrading pretty easy, especially with a linter. Read on for the full breakdown!

[!NOTE]
When in doubt, check the examples for reference — they've all been updated for v2.

🏠 New Home

Bubbles v2 now lives at charm.land:

import "charm.land/bubbles/v2"

All sub-packages follow the same pattern: charm.land/bubbles/v2/viewport, charm.land/bubbles/v2/list, etc.

🎨 Light and Dark Styles

Some Bubbles, like help, offer default styles for both light and dark backgrounds. Since Lip Gloss v2 removes AdaptiveColor, choosing light or dark is now a manual process. You've got a couple of options.

🎩 The Best Way

Have Bubble Tea query the background color for you. This properly queries the correct inputs and outputs, and happens in lockstep with your application:

func (m model) Init() tea.Cmd {
    return tea.RequestBackgroundColor
}

func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
    switch msg := msg.(type) {
    case tea.BackgroundColorMsg:
        m.help.Styles = help.DefaultStyles(msg.IsDark())
        return m, nil
    }
    // ...
}

If you're using Wish you must do it this way to get the background color of the client.

🤠 The Quick Way

Use the compat package in Lip Gloss. It's less recommended because it contains blocking I/O that operates independently of Bubble Tea, and when used with Wish it won't detect the client's background:

import "charm.land/lipgloss/v2/compat"

var hasDarkBG = compat.HasDarkBackground()

h := help.New()
h.Styles = help.DefaultStyles(hasDarkBG)
👀 Or Just Pick One
h.Styles = help.DefaultLightStyles() // light mode!
h.Styles = help.DefaultDarkStyles()  // jk dark mode

This pattern applies to help, list, textarea, and textinput.

🔑 The Init You Know and Love is Back

After experimenting with a few different forms of Init during the alphas, we decided the v1 signature was the right call after all. Init was a bit too redundant for our tastes given that initialization already happens in New:

func (m Model) Init() tea.Cmd

✨ The Big Highlights

Getters and Setters Everywhere

All components now use getter/setter methods instead of exported Width and Height fields. This lets us do internal bookkeeping when things change, and it makes the API consistent across every Bubble:

// Before
vp.Width = 40
fmt.Println(vp.Width)

// After
vp.SetWidth(40)
fmt.Println(vp.Width())

Affected: filepicker, help, progress, table, textinput, viewport.

Functional Options

Constructors now use the functional options pattern instead of positional args or separate constructor functions:

vp := viewport.New(viewport.WithWidth(80), viewport.WithHeight(24))
sw := stopwatch.New(stopwatch.WithInterval(500 * time.Millisecond))
t := timer.New(30*time.Second, timer.WithInterval(100*time.Millisecond))
DefaultKeyMap is a Function Now

All DefaultKeyMap package-level variables are now functions, so you get fresh values every time:

km := textinput.DefaultKeyMap()   // was textinput.DefaultKeyMap
km := textarea.DefaultKeyMap()    // was textarea.DefaultKeyMap
km := paginator.DefaultKeyMap()   // was paginator.DefaultKeyMap
Real Cursor Support 🖱️

Both textarea and textinput now support real terminal cursors! The feature is opt-in, so by default your programs will continue to use the easy-breezy virtual cursor. Set VirtualCursor to false and use Model.Cursor() for the real deal. Check out the textarea and textinput examples to see it in action.

Cleaned House 🧹

All previously deprecated symbols have been removed:

  • NewModel variants — just use New
  • spinner.Tick() — use Model.Tick() instead
  • paginator.UsePgUpPgDownKeys and friends — customize KeyMap directly
  • filepicker.DefaultStylesWithRenderer() — Lip Gloss is pure now, use DefaultStyles()
  • viewport.HighPerformanceRendering — no longer needed
  • runeutil and memoization packages moved to internal/ (they were never meant for public use anyway)

What's Changed: the Laundry List

🔮 Cursor
  • Model.Blink renamed to Model.IsBlinked for clarity
  • Model.BlinkCmd() renamed to Model.Blink()
  • Each cursor now gets a unique ID
📂 Filepicker
  • DefaultStylesWithRenderer() removed — Lip Gloss is pure now, so just use DefaultStyles()
  • Model.Height broken into SetHeight(int) / Height() int
❓ Help
  • Model.Width broken into SetWidth(int) / Width() int
  • New DefaultStyles(isDark bool), DefaultDarkStyles(), and DefaultLightStyles()
  • Defaults to dark background styles out of the box
🥕 List
  • DefaultStyles() and NewDefaultItemStyles() now take an isDark bool parameter
  • Styles.FilterPrompt and Styles.FilterCursor have been consolidated into Styles.Filter (a textinput.Styles)
  • GlobalIndex helper added
📄 Paginator
  • DefaultKeyMap variable → DefaultKeyMap() function
  • Deprecated fields (UsePgUpPgDownKeys, UseLeftRightKeys, etc.) removed — customize KeyMap directly
🌈 Progress

This one got the biggest makeover!

  • Complete color API overhaul:
    • WithGradient / WithScaledGradientWithColors(...color.Color) — pass 2+ colors for blending
    • WithSolidFill(string)WithColors(color) — pass a single color for a solid fill
    • WithDefaultGradient()WithDefaultBlend()
    • New WithScaled(bool) to scale the blend to fit only the filled portion
    • New WithColorFunc(func(total, current float64) color.Color) for fully dynamic coloring
    • WithColorProfile removed — Bubble Tea handles this automatically now
  • Model.FullColor and Model.EmptyColor changed from string to image/color.Color
  • Model.Width broken into SetWidth(int) / Width() int
  • Model.Update now returns Model instead of tea.Model
  • Improved blend algorithm with support for multiple color stops — special thanks to the legendary @​lrstanley!
🌀 Spinner
  • Tick() package-level function removed — use Model.Tick() instead
⏱️ Stopwatch
  • NewWithInterval(d) removed — use New(WithInterval(d)) instead
  • Debounced tick messages
🔢 Table
  • Model.Width / Model.Height replaced with getter/setter methods
  • Uses ansi.Truncate instead of runewidth.Truncate
  • Fixed a critical out-of-bounds cursor bug — thanks @​s0ders!
✏️ Textarea

The big change here is real cursor support — but that's opt-in, so by default your programs will keep using the virtual cursor.

  • DefaultKeyMap variable → DefaultKeyMap() function
  • New PageUp / PageDown key bindings
  • Model.FocusedStyle / Model.BlurredStyleModel.Styles.Focused / Model.Styles.Blurred
  • Style type renamed to StyleState; new Styles struct groups Focused, Blurred, and Cursor
  • Model.SetCursor renamed to Model.SetCursorColumn
  • Model.Cursor is now func() *tea.Cursor for real cursor support
  • Model.VirtualCursor bool added — set to false when using a real cursor
  • New DefaultStyles(isDark bool), DefaultDarkStyles(), DefaultLightStyles()
  • New methods: Column(), ScrollYOffset(), ScrollPosition(), MoveToBeginning(), MoveToEnd()
  • Focus status now passed to SetPromptFunc
📜 Textinput

Most of the changes here bring textinput to parity with textarea, including real cursor support. Styling has been consolidated into a Styles struct with Focused and Blurred states:

  • DefaultKeyMap variable → DefaultKeyMap() function
  • Model.Width broken into SetWidth(int) / Width() int
  • Model.PromptStyleStyleState.Prompt
  • Model.TextStyleStyleState.Text
  • Model.PlaceholderStyleStyleState.Placeholder
  • Model.CompletionStyleStyleState.Suggestion
  • Model.Cursor is now func() *tea.Cursor for real cursor support
  • Model.VirtualCursor() / SetVirtualCursor(bool) added
  • Model.Styles() / SetStyles(Styles) added
  • New DefaultStyles(isDark bool), DefaultDarkStyles(), DefaultLightStyles()
  • Exposed matched suggestions and suggestion index
⏲️ Timer
  • NewWithInterval(timeout, interval) removed — use New(timeout, WithInterval(interval))
  • Debounced tick messages
📦 Viewport

viewport got a ton of love in v2. Let's dive in!

Breaking changes:

  • New(width, height int)New(...Option) with WithWidth / WithHeight
  • Model.Width, Model.Height, Model.YOffset replaced with getter/setter methods
  • HighPerformanceRendering removed

Shiny new features:

You can now scroll horizontally with the left and right arrow keys, and set up a custom gutter column for things like line numbers:

vp := viewport.New()
vp.SetContent("hello world")

// Show line numbers:
vp.LeftGutterFunc = func(info viewport.GutterContext) string {
    if info.Soft {
        return "     │ "
    }
    if info.Index >= info.TotalLines {
        return "   ~ │ "
    }
    return fmt.Sprintf("%4d │ ", info.Index+1)
}

Highlight parts of what's being viewed with regex:

vp.SetHighlights(regexp.MustCompile("hello").FindAllStringIndex(vp.GetContent(), -1))
vp.HighlightNext()      // highlight and navigate to next match
vp.HighlightPrevious()  // highlight and navigate to previous match
vp.ClearHighlights()    // clear all highlights

Let viewport handle soft wrapping for you:

vp.SoftWrap = true
vp.SetContent("hello world from a very long line")

Or, if you need fine control, use SetContentLines with "virtual lines" containing \n — they're treated as soft wraps automatically.

Also new:

  • Horizontal mouse wheel scrolling (thanks @​UnseenBook!)
  • GetContent() to retrieve content
  • FillHeight to pad the viewport with empty lines
  • StyleLineFunc for per-line styling
  • HighlightStyle and SelectedHighlightStyle for highlight appearance

Changelog

Fixed
  • f744b929dddecc7863cf78605c5bfc396d90abc3: fix(ci): use local golangci-lint config (@​aymanbagabas)
  • 251e612949595b006e0e4739029d45e32c6b34b6: fix(filepicker): fix a panic due to an unchecked assertion (#​891) (@​meowgorithm)
  • f3f0ca0fe2f05b56e5a0c69b226b4d752c5e8f4a: fix(lint): exclude var-naming rule for revive (@​aymanbagabas)
  • d004225e8c3b8c8ddb14a76a5101728d666396f3: fix(table): use ansi.Truncate instead of runewidth.Truncate (#​884) (@​jedevc)
  • 93a004ab70c8ea979940b2720b3993c8f68bf8dc: fix(viewport): optimize subline splitting by skipping lines without line endings (@​aymanbagabas)
  • d0166363eb8176b331de98dba1d6e997560f216f: fix: changed 'recieve' to 'receive' for 100% quality of Go Report Card (#​881) (@​Atennop1)
  • af98365cc63af118d838e05522f8dddf16ad827e: fix: lint issues (@​aymanbagabas)
Docs
  • c81d525337e1a059c4343cf65a02eea020470a48: docs(readme): update for v2 (#​888) (@​aymanbagabas)
  • 6a799f4d58cc0eaeab0874f4ce9c98b5a922bd01: docs(readme): update header image, minor corrections (@​meowgorithm)
  • 24081b3590e746db4efa2ec09e31a85e2c078427: docs: add v2 upgrade and changes guide (#​885) (@​aymanbagabas)
  • 3a5ea3e2eb42aa064bb4a0ffe3262cb2b8a1f19b: docs: update mascot image (@​aymanbagabas)
Other stuff
  • ae99f46cec66f45862c2d953bb1af31efdc4f073: feat(v2/textarea): expose Column(), clarify 0-indexing (#​875) (@​caarlos0)

💝 That's a wrap!

Feel free to reach out, ask questions, give feedback, and let us know how it's going. We'd love to know what you think.


Part of Charm.

The Charm logo

Charm热爱开源 • Charm loves open source • نحنُ نحب المصادر المفتوحة

charmbracelet/bubbletea (charm.land/bubbletea/v2)

v2.0.1

Compare Source

A small patch release to fix opening the proper default stdin file for input.

Changelog

Fixed
Docs

The Charm logo

Thoughts? Questions? We love hearing from you. Feel free to reach out on X, Discord, Slack, The Fediverse, Bluesky.

charmbracelet/lipgloss (charm.land/lipgloss/v2)

v2.0.0

Compare Source

lipgloss-v2-block

Do you think you can handle Lip Gloss v2?

We’re really excited for you to try Lip Gloss v2! Read on for new features and a guide to upgrading.

If you (or your LLM) just want the technical details, take a look at Upgrade Guide.

[!NOTE]
We take API changes seriously and strive to make the upgrade process as simple as possible. We believe the changes bring necessary improvements as well as pave the way for the future. If something feels way off, let us know.

What’s new?

The big changes are that Styles are now deterministic (λipgloss!) and you can be much more intentional with your inputs and outputs. Why does this matter?

Playing nicely with others

v2 gives you precise control over I/O. One of the issues we saw with the Lip Gloss and Bubble Tea v1s is that they could fight over the same inputs and outputs, producing lock-ups. The v2s now operate in lockstep.

Querying the right inputs and outputs

In v1, Lip Gloss defaulted to looking at stdin and stdout when downsampling colors and querying for the background color. This was not always necessarily what you wanted. For example, if your application was writing to stderr while redirecting stdout to a file, the program would erroneously think output was not a TTY and strip colors. Lip Gloss v2 gives you control over this.

Going beyond localhost

Did you know TUIs and CLIs can be served over the network? For example, Wish allows you to serve Bubble Tea and Lip Gloss over SSH. In these cases, you need to work with the input and output of the connected clients as opposed to stdin and stdout, which belong to the server. Lip Gloss v2 gives you flexibility around this in a more natural way.

🧋 Using Lip Gloss with Bubble Tea?

Make sure you get all the latest v2s as they’ve been designed to work together.

# Collect the whole set.
go get charm.land/bubbletea/v2
go get charm.land/bubbles/v2
go get charm.land/lipgloss/v2

🐇 Quick upgrade

If you don't have time for changes and just want to upgrade to Lip Gloss v2 as fast as possible? Here’s a quick guide:

Use the compat package

The compat package provides adaptive colors, complete colors, and complete adaptive colors:

import "charm.land/lipgloss/v2/compat"

// Before
color := lipgloss.AdaptiveColor{Light: "#f1f1f1", Dark: "#cccccc"}

// After
color := compat.AdaptiveColor{Light: lipgloss.Color("#f1f1f1"), Dark: lipgloss.Color("#cccccc")}

compat works by looking at stdin and stdout on a global basis. Want to change the inputs and outputs? Knock yourself out:

import (
	"charm.land/lipgloss/v2/compat"
	"github.com/charmbracelet/colorprofile"
)

func init() {
	// Let’s use stderr instead of stdout.
	compat.HasDarkBackground = lipgloss.HasDarkBackground(os.Stdin, os.Stderr)
	compat.Profile = colorprofile.Detect(os.Stderr, os.Environ())
}
Use the new Lip Gloss writer

If you’re using Bubble Tea with Lip Gloss you can skip this step. If you're using Lip Gloss in a standalone fashion, however, you'll want to use lipgloss.Println (and lipgloss.Printf and so on) when printing your output:

s := someStyle.Render("Fancy Lip Gloss Output")

// Before
fmt.Println(s)

// After
lipgloss.Println(s)

Why? Because lipgloss.Println will automatically downsample colors based on the environment.

That’s it!

Yep, you’re done. All this said, we encourage you to read on to get the full benefit of v2.

👀 What’s changing?

Only a couple main things that are changing in Lip Gloss v2:

  • Color downsampling in non-Bubble-Tea uses cases is now a manual proccess (don't worry, it's easy)
  • Background color detection and adaptive colors are manual, and intentional (but optional)
🪄 Downsampling colors with a writer

One of the best things about Lip Gloss is that it can automatically downsample colors to the best available profile, stripping colors (and ANSI) entirely when output is not a TTY.

If you're using Lip Gloss with Bubble Tea there's nothing to do here: downsampling is built into Bubble Tea v2. If you're not using Bubble Tea you now need to use a writer to downsample colors. Lip Gloss writers are a drop-in replacement for the usual functions found in the fmt package:

s := someStyle.Render("Hello!")

// Downsample and print to stdout.
lipgloss.Println(s)

// Render to a variable.
downsampled := lipgloss.Sprint(s)

// Print to stderr.
lipgloss.Fprint(os.Stderr, s)
🌛 Background color detection and adaptive colors

Rendering different colors depending on whether the terminal has a light or dark background is an awesome power. Lip Gloss v2 gives you more control over this progress. This especially matters when input and output are not stdin and stdout.

If that doesn’t matter to you and you're only working with stdout you skip this via compat above, though we encourage you to explore this new functionality.

With Bubble Tea

In Bubble Tea, request the background color, listen for a BackgroundColorMsg in your update, and respond accordingly.

// Query for the background color.
func (m model) Init() tea.Cmd {
	return tea.RequestBackgroundColor
}

// Listen for the response and initialize your styles accordigly.
func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
	switch msg := msg.(type) {
	case tea.BackgroundColorMsg:
		// Initialize your styles now that you know the background color.
		m.styles = newStyles(msg.IsDark())
		return m, nil
	}
}

type styles {
    myHotStyle lipgloss.Style
}

func newStyles(bgIsDark bool) (s styles) {
	lightDark := lipgloss.LightDark(bgIsDark) // just a helper function
	return styles{
		myHotStyle := lipgloss.NewStyle().Foreground(lightDark("#f1f1f1", "#​333333"))
	}
}
Standalone

If you're not using Bubble Tea you simply can perform the query manually:

// Detect the background color. Notice we're writing to stderr.
hasDarkBG, err := lipgloss.HasDarkBackground(os.Stdin, os.Stderr)
if err != nil {
    log.Fatal("Oof:", err)
}

// Create a helper for choosing the appropriate color.
lightDark := lipgloss.LightDark(hasDarkBG)

// Declare some colors.
thisColor := lightDark("#C5ADF9", "#​864EFF")
thatColor := lightDark("#​37CD96", "#​22C78A")

// Render some styles.
a := lipgloss.NewStyle().Foreground(thisColor).Render("this")
b := lipgloss.NewStyle().Foreground(thatColor).Render("that")

// Print to stderr.
lipgloss.Fprintf(os.Stderr, "my fave colors are %s and %s...for now.", a, b)

🥕 Other stuff

Colors are now color.Color

lipgloss.Color() now produces an idiomatic color.Color, whereas before colors were type lipgloss.TerminalColor. Generally speaking, this is more of an implementation detail, but it’s worth noting the structural differences.

// Before
type TerminalColor interface{/* ... */}
type Color string

// After
func Color(string) color.Color
type RGBColor struct{R, G, B uint8}

func LightDark(isDark bool) LightDarkFunc
type LightDarkFunc func(light, dark color.Color) color.Color
func Complete(colorprofile.Profile) CompleteFunc
type CompleteFunc func(ansi, ansi256, truecolor color.Color) color.Color

Changelog

New!
  • b259725e46e9fbb2af6673d74f26917ed42df370: feat(blending): early return when steps <= num stops (#​566) (@​lrstanley)
  • 71dd8ee66ac1f4312844a792952789102513c9c5: feat(borders): initial border blend implementation (#​560) (@​lrstanley)
  • 2166ce88ec1cca66e8a820a86baafd7cfd34bcd0: feat(canvas): accept any type as layer content (@​aymanbagabas)
  • 0303864674b37235e99bc14cd4da17c409ec448e: feat(colors): refactor colors sub-package into root package (@​lrstanley)
  • 9c86c1f950fbfffd6c56a007de6bd3e61d67a1ea: feat(colors): switch from int to float64 for inputs (@​lrstanley)
  • 0334bb4562ca1f72a684c1c2a63c848ac21fffc6: feat(tree): support width and indenter styling (#​446) (@​dlvhdr)
  • 9a771f5a242df0acf862c7acd72124469eb4635a: feat: BlendLinear* -> Blend* (@​lrstanley)
  • 34443e82a7ddcbe37b9dc0d69b84385e400b8a5c: feat: add brightness example, misc example tweaks (@​lrstanley)
  • c95c5f3c5b27360d344bf82736a8ce9257aaf71e: feat: add hyperlink support (#​473) (@​aymanbagabas)
  • 5e542b8c69a0f20ea62b2caa422bbee5337fbb48: feat: add underline style and color (@​aymanbagabas)
  • d3032608aa74f458a7330e17cc304f1ebb5fa1b9: feat: add wrap implementation preserving styles and links (#​582) (@​aymanbagabas)
  • 7bf18447c8729839ca7e79aa3ba9aa00ecb8f963: feat: further simplify colors in examples (@​lrstanley)
  • 27a8cf99a81d1bd5ab875cd773ac8647320b02ba: feat: implement uv Drawable for Canvas and Layer (@​aymanbagabas)
  • c4c08fc4f8a107b00bc54407ad9094b9642dd103: feat: implement uv.Drawable for *Layer (#​607) (@​ayn2op)
  • 18b4bb86c515f93eede5720fe66b0d9ba83fa489: feat: initial implementation of color blending & brightness helpers (@​lrstanley)
  • 63610090044b782caa8ce8b1b53cc81b98264eaa: feat: update examples/layout to use colors.BlendLinear1D (@​lrstanley)
  • de4521b8baa33c49a96e9458e9d9213c7ba407bd: feat: update examples/list/sublist to use colors.BlendLinear1D (@​lrstanley)
  • 1b3716cc53b5cc29c2b1b0c655a684b797fef075: feat: use custom hex parsing for increased perf (@​lrstanley)
Fixed
  • 06ca257e382fa107afcfe147c9cda836b3cdb4be: fix(canvas): Hit method should return Layer ID as string instead of *Layer (@​aymanbagabas)
  • d1fa8790efbd70df8b0dd8bd139434f3ac6e063b: fix(canvas): handle misc edge cases (#​588) (@​lrstanley)
  • 7869489d8971e2e3a8de8e0a4a1e1dfe4895a352: fix(canvas): simplify Render handling (@​aymanbagabas)
  • 68f38bdee72b769ff9c137a4097d9e64d401b703: fix(ci): use local golangci config (@​aymanbagabas)
  • ff11224963a33f6043dfb3408e67c7fea7759f34: fix(color): update deprecated types (@​aymanbagabas)
  • 3f659a836c78f6ad31f5652571007cb4ab9d1eb8: fix(colors): update examples to use new method locations (@​lrstanley)
  • 3248589b24c9894694be6d1862817acb77e119cc: fix(layers): allow recursive rendering for layers that only contain children (#​589) (@​lrstanley)
  • 6c33b19c3f0a1e7d50ce9028ef4bda3ca631cd68: fix(lint): remove nolint:exhaustive comments and ignore var-naming rule for revive (@​aymanbagabas)
  • d267651963ad3ba740b30ecf394d7a5ef86704fc: fix(style): use alias for Underline type from ansi package (@​aymanbagabas)
  • 76690c6608346fc7ef09db388ee82feaa7920630: fix(table): fix wrong behavior of headers regarding margins (#​513) (@​andreynering)
  • 41ff0bf215ea2a444c5161d0bd7fa38b4a70af27: fix(terminal): switch to uv.NewCancelReader for Windows compatibility (@​aymanbagabas)
  • 5d69c0e790f24cbfaa94f8f8b2b64d1bb926c96d: fix: ensure we strip out \r\n from strings when getting lines (@​aymanbagabas)
  • 2e570c2690b61bac103e7eef9da917d1dfc6512d: fix: linear-2d example (@​lrstanley)
  • 0d6a022f7d075e14d61a755b3e9cab9d97519f21: fix: lint issues (@​aymanbagabas)
  • 832bc9d6b9d209e002bf1131938ffe7dbba07652: fix: prevent infinite loop with zero-width whitespace chars (#​108) (#​604) (@​calobozan)
  • 354e70d6d0762e6a54cfc45fe8d019d6087a4c00: fix: rename underline constants to be consistent with other style properties (@​raphamorim)
Docs
  • 60df47f8000b6cb5dfec46af37bceb2c9050bef0: docs(readme): cleanup badges (@​meowgorithm)
  • 881a1ffc54b6afb5f22ead143d10f8dce05e7e66: docs(readme): update art (@​meowgorithm)
  • ee74a03efa8363cf3b17ee7a128b9825c8f3791e: docs(readme): update footer art and copyright date (@​meowgorithm)
  • 8863cc06da67b8ef9f4b6f80c567738fa53bd090: docs(readme): update header image (@​meowgorithm)
  • 4e8ca2d9f045d6bca78ee0150420e26cda8bcccf: docs: add underline styles and colors caveats (@​aymanbagabas)
  • a8cfc26d7de7bdb335a8c7c2f0c8fc4f18ea8993: docs: add v2 upgrade and changes guide (#​611) (@​aymanbagabas)
  • 454007a0ad4e8b60afc1f6fdc3e3424e4d3a4c16: docs: update comments in for GetPaddingChar and GetMarginChar (@​aymanbagabas)
  • 95f30dbdc90cc409e8645de4bd2296a33ba37c70: docs: update mascot header image (@​aymanbagabas)
  • a06a847849dbd1726c72047a98ab8cce0f73a65f: docs: update readme in prep for v2 (#​613) (@​aymanbagabas)
Other stuff
  • 5ca0343ec7be2e85521e79734f4392cdb19e4949: Fix(table): BorderRow (#​514) (@​bashbunni)
  • f2d1864a58cd455ca118e04123feae177d7d2eef: Improve performance of maxRuneWidth (#​592) (@​clipperhouse)
  • 10c048e361129dd601eb6ff8c0c2458814291156: Merge v2-uv-canvas into v2-exp (@​aymanbagabas)
  • d02a007bb19e14f6bf351ed71a47beb6bee9cae3: ci: sync dependabot config (#​521) (@​charmcli)
  • 8708a8925b60c610e68b9aa6e509ebd513a8244e: ci: sync dependabot config (#​561) (@​charmcli)
  • 7d1b622c64d1a68cdc94b30864ae5ec3e6abc2dd: ci: sync dependabot config (#​572) (@​charmcli)
  • 19a4b99cb3bbbd2ab3079adc500faa1875da87e8: ci: sync golangci-lint config (@​aymanbagabas)
  • a6c079dc8a3fc6e68a00214a767627ec8447adb5: ci: sync golangci-lint config (@​aymanbagabas)
  • 350edde4903bcc2eee5a8ce1552dd90c3b89c125: ci: sync golangci-lint config (#​553) (@​github-actions[bot])
  • 1e3ee3483a907facd98ca0a56f6694a0e9365f26: ci: sync golangci-lint config (#​598) (@​github-actions[bot])
  • e729228ac14e63057e615a2241ce4303d59fef08: lint: fix lint for newer go versions (#​540) (@​andreynering)
  • 66093c8cf3b79596597c1e39fd4c67a954010fb3: perf: remove allocations from getFirstRuneAsString (#​578) (@​clipperhouse)
  • ad876c4132d61951d091a1a535c27237f6a90ad6: refactor: new Canvas, Compositor, and Layer API (#​591) (@​aymanbagabas)
  • 3aae2866142214f5b8ce9cbfc1939645928dcb8f: refactor: update imports to use charm.land domain (@​aymanbagabas)

🌈 Feedback

That's a wrap! Feel free to reach out, ask questions, and let us know how it's going. We'd love to know what you think.


Part of Charm.

The Charm logo

Charm热爱开源 • Charm loves open source • نحنُ نحب المصادر المفتوحة


Configuration

📅 Schedule: Branch creation - "after 10pm every weekday,before 6am every weekday,every weekend" in timezone America/New_York, Automerge - At any time (no schedule defined).

🚦 Automerge: Enabled.

Rebasing: Whenever PR is behind base branch, or you tick the rebase/retry checkbox.

👻 Immortal: This PR will be recreated if closed unmerged. Get config help if that's undesired.


  • If you want to rebase/retry this PR, check this box

This PR was generated by Mend Renovate. View the repository job log.

@renovate renovate bot added the dependencies label Mar 2, 2026
@renovate
Copy link
Contributor Author

renovate bot commented Mar 2, 2026

ℹ️ Artifact update notice

File name: go.mod

In order to perform the update(s) described in the table above, Renovate ran the go get command, which resulted in the following additional change(s):

  • 5 additional dependencies were updated

Details:

Package Change
github.com/charmbracelet/ultraviolet v0.0.0-20251212194010-b927aa605560 -> v0.0.0-20260205113103-524a6607adb8
github.com/charmbracelet/colorprofile v0.4.1 -> v0.4.2
github.com/clipperhouse/displaywidth v0.10.0 -> v0.11.0
github.com/clipperhouse/uax29/v2 v2.6.0 -> v2.7.0
github.com/mattn/go-runewidth v0.0.19 -> v0.0.20

@renovate renovate bot force-pushed the renovate/go-dependencies-(non-major) branch 2 times, most recently from 361282e to 93d397e Compare March 3, 2026 01:37
@renovate renovate bot changed the title fix(deps): update go dependencies (non-major) to v2.0.0 fix(deps): update go dependencies (non-major) Mar 3, 2026
@renovate renovate bot force-pushed the renovate/go-dependencies-(non-major) branch from 93d397e to d2489f1 Compare March 4, 2026 21:55
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Development

Successfully merging this pull request may close these issues.

0 participants