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An implementation of distance fields on a unit sphere

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sdt

An implementation of distance fields on a unit sphere

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Libraries that I use

  - OpenGL + glut   - glui   - vecmath package C++ port : http://objectclub.jp/download/vecmath_e

build

We confirmed the codes can be built on CMake + Mac.

Citation

If you use this code for your research, I kindly ask you to cite the following publication.

  • T. Michikawa and H. Suzuki,  "Spherical distance transforms", in Proceedings of International Conference on Computational Sciences and Its Applications 2008, Perugia, Italy, 2008, pp. 405–412, http://dx.doi.org/10.1109/ICCSA.2008.67

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