1 to 1 implementation of GMTK's rather excellent Unity Tutorial.
In addition, this project has CD configured to auto build the app and deploy it to Vercel using Games-CI, see
gmtk-unity-tutorial/.github/workflows/cd.yml
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| name: Actions 😎 | |
| on: | |
| push: | |
| paths: | |
| - Assets/* | |
| - Packages/* | |
| - ProjectSettings/* | |
| - .github/workflows/cd.yml | |
| - vercel.json | |
| branches: | |
| - main | |
| pull_request: | |
| branches: | |
| - main | |
| jobs: | |
| build: | |
| permissions: | |
| id-token: write | |
| pages: write | |
| env: | |
| VERCEL_ORG_ID: ${{ secrets.VERCEL_ORG_ID }} | |
| VERCEL_PROJECT_ID: ${{ secrets.VERCEL_PROJECT_ID }} | |
| runs-on: ubuntu-latest | |
| steps: | |
| # Checkout | |
| - name: Checkout repository | |
| uses: actions/checkout@v4 | |
| with: | |
| lfs: true | |
| # Cache | |
| - uses: actions/cache@v3 | |
| with: | |
| path: Library | |
| key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | |
| restore-keys: | | |
| Library- | |
| # Test | |
| # - name: Run tests | |
| # uses: game-ci/unity-test-runner@v4 | |
| # env: | |
| # UNITY_LICENSE: ${{ secrets.UNITY_LICENSE_FILE }} | |
| # UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
| # UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
| # with: | |
| # githubToken: ${{ secrets.GITHUB_TOKEN }} | |
| # Build | |
| - name: Build project | |
| uses: game-ci/unity-builder@v4 | |
| env: | |
| UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
| UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
| UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
| with: | |
| targetPlatform: WebGL | |
| # Output | |
| - uses: actions/upload-artifact@v4 | |
| with: | |
| name: Build | |
| path: build | |
| - name: Install Vercel CLI | |
| run: npm install --global vercel@latest | |
| - name: Determine if this is a production build | |
| id: is-prod | |
| run: | | |
| if [ ${{ github.ref }} == 'refs/heads/main' ]; then | |
| echo "--prod" >> $GITHUB_OUTPUT | |
| fi | |
| - name: Deploy Project Artifacts to Vercel | |
| run: vercel deploy ${{ steps.is-prod.outputs.is-prod }} --local-config vercel.json --token=${{ secrets.VERCEL_TOKEN }} ./build/WebGL/WebGL --yes |