This is a VR game where the player has been kidnapped by an organization called Syncorp. The player must escape from a gas chamber, take out enemies at a base, and ultimately defeat the boss of the organization. The player also needs to find a secret agent to locate the boss.
- Escape Challenges: Navigate through a series of challenges to escape from Syncorp's captivity.
- Combat System: Engage with enemies using a variety of weapons and strategies.
- Boss Battle: Face off against the boss of Syncorp in an epic showdown.
- Agent Assistance: Find and collaborate with a secret agent to track down the boss.
- Quality of Life Improvements: Enhanced targeting functionality and other gameplay improvements.
Click on the image above to watch the demo video.
- Unity 2022.1 or later
- VR Headset (e.g., Oculus Rift, HTC Vive)
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Clone the repository:
git clone https://github.com/ssram4298/unity-project.git
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Open the project in Unity:
- Open Unity Hub.
- Click on "Add" and select the project folder.
- Open the project.
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Configure VR settings in Unity:
- Go to
Edit > Project Settings > XR Plug-in Management. - Enable the appropriate VR SDKs for your headset.
- Go to
- Open the
Assets/Scenes/MainSceneto start working on the main game scene. - Use the Unity Editor to build and run the game on your VR headset.
- Assets/: Contains all game assets including scripts, prefabs, and scenes.
- Scripts/: C# scripts for game mechanics and logic.
- Prefabs/: Prefabricated game objects for reuse.
- Scenes/: Unity scenes for different levels and menus.
- Packages/: Package dependencies for the project.
- ProjectSettings/: Unity project settings.
- .plastic/: Plastic SCM version control system files.
Contributions are welcome! Please fork this repository and submit a pull request for any features, bug fixes, or enhancements.
This project is licensed under the MIT License - see the LICENSE file for details.
