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Tags: planetchili/advmath

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A5.2-Start

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matrix concat

A4.2-End

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get plank normal via rotation & change winsdk ver

A5.1-Start

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modify the viewport prevent, overactive clip during rot

A4-Hw-Start

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optimize rotation in pipeline

A4-Hw-End

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modify the viewport prevent, overactive clip during rot

A3-Hw-End

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fix collision bug

A3-Hw-Start

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implement the collision detection and resolution

A4.3-Start

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fix culling to used scaled radius

A3.2-Start

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remove stuff that doesn't apply to A3

A2-Hw-End

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fix culling to used scaled radius