Skip to content

Tags: philipluk/GameDevelopmentToolset

Tags

1.232

Toggle 1.232's commit message
[UPDATE] Updating the *Substance COP* with some new features. Fixed a…

…n issue where blends wouldn't work properly with inputs, fixed an issue where inputs with same labels would conflict, fixed an issue where the python callback would fail if there was no open 3d viewport. Fixed an issue with the graph dropdown not being able to be set properly

1.231

Toggle 1.231's commit message
[UPDATE]Shelf tool for *Vertex Animation Texture* creates the latest …

…version of the tool.

1.230

Toggle 1.230's commit message
[UPDATE] Fixing *Substance Material* to work with Mantra

1.229

Toggle 1.229's commit message
[IGNORE] backport script fix to GDT

1.228

Toggle 1.228's commit message
[IGNORE] Fixing Rizom Process presets

1.227

Toggle 1.227's commit message
[BUGFIX] RizomUVs Unwrap Mosaic node was wrong

1.226

Toggle 1.226's commit message
[UPDATE] Adding Substance Material SOP which is a wrapper around the …

…Substance Archive COP

1.225

Toggle 1.225's commit message
[IGNORE] small bugfixes on Rizom nodes

1.224

Toggle 1.224's commit message
[UPDATE] *Straighten SOP* can now export transform values to be resto…

…red later

1.223

Toggle 1.223's commit message
[UPDATE] Updating the OSM Import node to properly close multipolygon …

…buildings