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1.14.6

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feat: Check for Pause in challenge mode runs of Wakeup (#340)

* added check for game pausing in map Wakeup

* fixed runs without pauses being considered runs with pauses

* expose g_leaderboardOpen and g_leaderboardWillClose, make wakeup reject feature work with sar_disable_challenge_stats_hud values that are not -1

* refactor: tiny improvements

* fix: use the thing

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Co-authored-by: AMJ <69196954+ThisAMJ@users.noreply.github.com>

1.14.5

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remove unnecessary log

1.14.4

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ThisAMJ Jesse
fix: `sar_disable_autograb` for orange

`Server::PlayerRunCommand` is only ran on the server, so the client wouldn't recognize a change to the cvar and execute the patch.

also linux support. Fixes #335

1.14.3

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ThisAMJ Jesse
fix: INFRA memory leak but better

this is being pretty trusting of the engine, hoping that the second environment will ALWAYS be the one that is used. but from testing it seems pretty stable!

1.14.2

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ThisAMJ Jesse
actions: sdk version on CD

1.14.1

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ThisAMJ Jesse
fix(actions): ubuntu image deprecated

1.14

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fixup: clean up some trolling from the previous PR

This was meant to be a force push on the previous PR, but then the PR
was merged 8 minutes before I went to go message AMJ to tell him not to
merge yet (oops lol).

Anyways, made the thing in LPHud early return, demystified some memes
with the MsgFunc_SayText(2) hook, and mostly undid/cleaned up the
changes to Interface::GetPtr in favor of a simpler solution. (Related to
that, the console module is now initialized first before any other
modules, so that it is available immediately within the plugin.)

1.13.13

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ThisAMJ Jesse
fix: linux

1.13.12.11

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ThisAMJ Jesse
hotfix: update check threading

they were both using g_curl at the same time... i'm not very smart when it comes to threading (yet)

1.13.12

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ThisAMJ Jesse
feat: record category rules