I'm a Machine Learning Engineer, passionate about building intelligent systems and exploring the intersection of data and code. I enjoy working on innovative projects that make machine learning algorithms more accessible and impactful.
π VR & AI Platform for Literary and Historical Analysis Masterβs thesis project leveraging VR and AI-generated content to enhance literary studies and immersive historical exploration. The platform is built with Unreal Engine for rich, interactive 3D environments and connects to a backend featuring:
- RAG system for contextual AI-driven retrieval
- Historical image catalog for accurate visual references
- Text-to-3D generation for dynamic content creation
User audio is streamed via a direct WebSocket connection to enable interactive, voice-driven experiences. A dedicated web interface allows seamless addition of new content (PDFs/Images) the platform dynamically. This system enhances visualization and immersion, allowing users to explore historical and literary contexts more realistically and interactively.
π₯ GenDeck: Towards a HoloDeck with Text-to-3D Model Generation Demo presented at IEEE Virtual Reality 2024 π Demo Video This project focuses on generating 3D models from textual input to create immersive virtual environments using advanced machine learning techniques.
