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lukehollis/README.md

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  1. three-mlagents three-mlagents Public

    Three.js + Torch implementation of Unity's ML-Agents framework for agent training and visualization in browser

    Python 26 1

  2. SplatGraph SplatGraph Public

    Convert any 3d capture into a segmented scene graph with physics properties

    Python 3

  3. llm-urban-simulations llm-urban-simulations Public

    Create multi-agent simulations in game engines for realistic human behaviors and synthetic training data

    C# 29 3

  4. genie-bottle genie-bottle Public

    Forked from myscience/open-genie

    Pytorch implementation of "Genie: Generative Interactive Environments", Bruce et al. (2024).

    Python 4 2