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SwiftyButton

Simple and customizable button in Swift.

Carthage compatible

Installation

Cocoapods

pod 'SwiftyButton'

Carthage

github 'TakeScoop/SwiftyButton'

Usage

Flat Button

let button = FlatButton()
button.color = .cyan
button.highlightedColor = .blue
button.cornerRadius  = 5

Pressable Button

let button = PressableButton()
button.colors = .init(button: .cyan, shadow: .blue)
button.shadowHeight = 5
button.cornerRadius = 5

All Properties

Here is a list of all the properties that you can modify. Those are all editable directly from Interface Builder. See FlatButton.Defaults or PressableButton.Defaults to set defaults for those properties.

FlatButton

button.color = .cyan
button.highlightedColor = .cyan
button.selectedColor = .blue
button.disabledButtonColor = .gray
button.cornerRadius = 8

PressableButton

button.colors = .init(button: .cyan, shadow: .blue)
button.disabledColors = .init(button: .gray, shadow: .darkGray)
button.shadowHeight = 10
button.cornerRadius = 8
button.depth = 0.5 // In percentage of shadowHeight

Interface Builder (Storyboard/XIB)

Add a UIButton as usual, then:

  • Modify the underlying class to FlatButton/PressableButton, and that the module is set to SwiftyButton
  • Make sure that the button type is set to Custom

Defaults

You can set defaults that will be applied for any new instance of SwiftyButton by modifying the FlatButton.Defaults or PressableButton.Defaults structure:

FlatButton.Defaults.color = .cyan
PressableButton.Defaults.cornerRadius = 8
...

Custom Content

Use CustomPressableButton to add custom content in a Swifty Button.

This is a subclass of SwiftyButton that exposes a content view that moves when the button state changes. All you have to do is add your views inside button.contentView and setup layout constraints relative to this view.

Install

pod `SwiftyButton/CustomContent`

Usage

Here is how you would create a button similar to the one above (here we used PureLayout for constraints):

let button = CustomPressableButton()

let indicator = UIActivityIndicatorView(activityIndicatorStyle: .white)
button.contentView.addSubview(indicator)
indicator.autoPinEdgesToSuperviewEdges(with: UIEdgeInsets(top: 10, left: 15, bottom: 10, right: 0), excludingEdge: .right)
indicator.startAnimating()

let label = UILabel()
button.contentView.addSubview(label)
label.autoPinEdgesToSuperviewEdges(with: UIEdgeInsets(top: 10, left: 0, bottom: 10, right: 10), excludingEdge: .left)
label.autoPinEdge(.left, to: .right, of: indicator, withOffset: 10)
label.text = "Loading..."
label.textColor = .white

Known limitations

  • PressableButton only works with plain colors (no alpha / transparency) because of the way its background image is rendered. See #2
  • PressableButton manages title and image insets automatically (titleEdgeInsets and imageEdgeInsets). See #5
    • User-specified inset values for top and bottom will be overridden.
    • You may specify inset values for left and right.

More examples

Look at the Examples folder to see more button examples.

License

This project is copyrighted under the MIT license. Complete license can be found here: https://github.com/TakeScoop/SwiftyButton/blob/master/LICENSE

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Simple and customizable button in Swift

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