Unity Developer
I'm developer experienced in Unity 3D/2D Game full development circle.
Summary
Game Developer with 8+ years of experience in the mobile / pc and AR gaming industry.
Proficient in all-stages of game development life-cycle.
Strong understanding of game mechanics, user experience, and industry trends.
Fast-prototyping within a dynamic environment.
Strong problem-solving and debugging.
Unity Engine:
Strong Optimization on CPU, GPU and Memory
Debugging on Unity Editor, IDE and real devices.
Strong C# and .NET knowledge with various architectural and design patterns
Using various architectural and design patterns and their combinations
Full control on Unity Engine Pipeline.
Unity stack:
ECS frameworks using ECS 1.0 and above, Entities / LeoECS
Using Dependency Injection with Zenject, VContainer
Using AR/VR Frameworks ARFoundation (ARCore/ARKit), Vuforia
Using Network solutions - UNET, MIrror, Photon, WebRTС, FacebookSDK
Different Graphs tools using (Shader/VFX/etc)
Integrate 3rd-party SDKs
CI/CВ pipeline - Github / GitLab / Plastic
X-Code / X-Code Cloud build / deploy pipeline
Integrate with Android and IOS environment.
Deploy to stores AppStore/GooglePlay/Steam/Facebook
