Game Developer | Digital Media Technology @ Communication University of China
Specializing in C++ and C#, working across Unity, Godot, and Unreal Engine.
- AssAssIn β Fast-paced two-player party game (course project)
- Just Suck β Minimalist casual game (Third Prize, G-bits Game Jam 2023)
- C++ Software Renderer β Built a software renderer from scratch to understand the graphics pipeline
- Procedural Terrain Generation β Exploring procedural generation with Perlin noise
- Hmxs Toolkit β Reusable Unity modules and systems
Diving deeper into graphics programming and preparing for graduate studies in game development.
Let's create something extraordinary together!
