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Quick Unity project to test out a described Swarming algorithm

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Swarming

  • Quick Unity project to test out a described Swarming algorithm
  • Testable in WebGL here: https://docjaq.github.io/Swarming/index.html
  • Swarm spawning is random, so start is less than ideal
  • Swarm robots pause if lead robot velocity is close to 0
  • There are probably bugs in the UI/creation/deletion - added it right at the end for the WebGL build
  • Note: actually slightly simplified in a few ways over what was discussed. Might benefit from some more work, and ability to parameterise different behaviours of the swarm/flock.

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Quick Unity project to test out a described Swarming algorithm

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