QSLFramework is an open source project for shader-based OpenGL programming,which provides a collection of to functions to load textures,models and so on. The project is hosted on Github. https://github.com/SilangQuan/QSLFrameWork
##Features
- Support variety of texture formats: BMP, GIF, JPEG, PCX, PNG, TGA, TIFF etc.
- Support variety of model formats: 3DS, OBJ, MDL, STL, PLY etc.
- Supports cross-platform compilation.
- Open source.
##Dependent libraries
SDL v2.01
assimp v3.0.1270
glew v1.10
SDL_image v2.0
##How to run(Ubuntu)
cd QSLFrameWork
mkdir build
cd build
cmake ..
make
./main