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Graphics Engine

I've been building my own graphics engine as I go through LearnOpenGL.com

It provides a programmatic framework to manage cameras, models, shaders, materials, textures, and game objects.

See MORE demos on my website!

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Features:

  • Instanced rendering
  • Post Processing
  • Transparent objects
  • Normal visualization
  • Easily changing vertex data layout
  • Sharing vertex data between multiple objects
  • Skyboxes
  • Point, directional, and spot lights

Future Goals:

  • Deferred Shading
  • Shadow, normal, parallax mapping
  • SSAO

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