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ECS Engine

This is a simple Entity Component System (ECS), originally developed as a subsystem for a game engine project I am currently working on.

After creating a minimum working prototype, I decided to move the ECS into its own dedicated repository.

  • 1: This allows other projects of mine to easily utilize the ECS.
  • 2: It enables features to be added to the ECS in a more structured and organized manner.

All future development and feature additions for this ECS will be handled in this repository.

It is unit tested.

Architecture Diagram

System Architecture Diagram