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1.187

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[BUGFIX] *Motion Vectors ROP* now reloads files from the temp directo…

…ry before rendering the final atlas.

1.186

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Merge pull request sideeffects#155 from sideeffects/docs

Merge branch 'docs' into Development

1.185

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[BUGFIX] Hooked up cusping angle controls to geometry frozen using Fr…

…eeze Threshold in *Destruction Cleanup*

1.184

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[IGNORE] Added missing test geometry

1.183

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[NEW TOOL] Added *Extract Silhouette* SOP. It will like the name says…

…, extract the silhouette of the input geometry for the specified axis. Solution by user petz

1.182

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[BUGFIX] Fixed case where *Maps Baker* would return empty normalmaps …

…when reprojecting a map, but the highpoly didn't have normals.

1.181

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[UPDATE] *Sweep Geometry* SOP now allows the input curve to have its …

…own N and up, giving you more flexibility in how the geometry gets sweeped.

1.180

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[UPDATE] *SketchFab ROP* now has the ability to export skeletal meshe…

…s. (Animated geometry through bones). This only works for the ROP, and has not been exposed on the sop wrapper. To make use of this feature, set the "Geo Path" parameter to the subnet containing the bones and geometry.

1.179

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[UPDATE] Added Transparency (cutout) support to *Marmoset Toolbag ROP…

…*. Also updated the demoscene to reflect this change.

1.178

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Merge branch 'Development' of https://github.com/sideeffects/GameDeve…

…lopmentToolset into Development