Game modding β’ Reverse engineering β’ C++ β’ Low-level performance tweaks
Creator of NFSMW HD Reflections β enhancing visual quality in Need for Speed: Most Wanted (2005)
Occasional contributor to open-source tooling and web/devops projects.
- Game engine internals & graphics modding (ASI plugins, DirectX hooks)
- Performance optimization in legacy codebases
- Exploring modern C++20/23 patterns, CMake tooling, and cross-platform builds
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NFSMW HD Reflections
ASI plugin for Need for Speed: Most Wanted (2005)
Control reflection cubemap resolution independently (up to 4K+), road reflection scaling, blur, tint.
Built on Extra Options framework. ~Used by NFS modding community for modern visual upgrades.
- Tech: C++, DirectX 9 hooking, ASI loader
- Status: Maintenance mode (stable, no breaking changes planned)
- GitHub: @SNiTEBoBy
- Discord / Modding communities: (add NFS-related handles if relevant)
- Open to collaboration on graphics/performance mods or legacy code revival.
Thanks for stopping by. Contributions, forks, and stars on NFSMWHDReflections are always welcome.
Last updated: March 2026



