This is a project to experiment with robotics simulation using the Bevy game engine and the Avian physics engine in Rust.
Currently, I'm just working on setting up a simple physically accurate simulation from a URDF file. I've copied a URDF and meshes from the Low-Cost Robot Arm project (MIT License).
My main motivation is to provide Rust native tools to replace the ROS ecosystem for robotics simulation. I believe that Rust is a much better language for robotics development than C++ and that the Rust ecosystem can provide a better alternative to the ROS ecosystem.
- Clone the repo
- Change to the project directory
- Run
cargo run