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Base libs is a collection of the most essential libraries - vectors, lines, math, etc - for game development in Lua. Functionality is intended to be generic, but extremely fast, lightweight, modular, and transparent. This will include basic operations - any useful mathematics which may apply to any given object - as well as garbage and information management, transformations, and all necessary components for physics engines.
Documentation of the individual components of Base Libs is included in the README of the download, and the other pages of this wiki.
My main usage of this library is in the Love2D game engine, and as such all functionality will be geared toward use in said engine. However, this is still intended to be engine-independent, and if ever support is not included for a given engine, requests for compatibility are encouraged and likely to be included. This includes games as well - everything should be built for and compatible with any version of Lua regardless of available libraries.