Work in progress - A rust implementation of the old fashioned space invaders game
Solution of this coding challenge.
This is a modern reimagining of Space Invaders built in Rust, using:
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Bevy: a powerful, data-driven game engine built in Rust
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ECS (Entity Component System): to keep game logic modular, scalable, and clean
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Bevy’s rendering + input systems
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A custom domain layer to model gameplay logic without coupling with Bevy