Fork is based on diasurgical/devilution project
- Get standalone binary that will not be dependent on Storm.dll, diabloui.dll
- Exchange Direct Draw renderer with OpenGL one
- Exchange Direct Sound with something opensource and crossplatform
- Make crossplatform code port that can be compiled with MSVC/mingw/gcc/clang under Windows/Linux(x86, ARMv6)
- Yep, RaspberryPi port (=
- diasurgical/devilution
- sanctuary - documenting the Windows-specific Diablo code (engine, mpq, directx)
- BWAPI Team - providing library API to work with Storm
- Ladislav Zezula - decompiling PKWARE library, decompiling Storm (StormLib)
- fearedbliss - being awe-inspiring
- Climax Studios & Sony - secretly helping with their undercover QA :P
- Blizzard North - wait, this was a typo!
- Depression - reason to waste four months of my life doing this ;)
This work is being released to the Public Domain. No assets of Diablo are being provided. You must own a copy of Diablo and have access to the assets beforehand in order to use this software.
Battle.net(R) - Copyright (C) 1996 Blizzard Entertainment, Inc. All rights reserved. Battle.net and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
Diablo(R) - Copyright (C) 1996 Blizzard Entertainment, Inc. All rights reserved. Diablo and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
This software is in no way associated with or endorsed by Blizzard Entertainment(R).