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N3ur0sis/README.md

⚡ TL;DR

No black boxes here. I like to know what's happening under the hood. I code to understand systems, which usually means building things from scratch rather than relying on pre-made frameworks.

This profile is basically my workshop: I break things to learn security, and I build engines to understand architecture.


🛠️ The Stack



🚧 Current Focus

Nyx (Work In Progress)
My main project right now. It's a custom cybersecurity framework I'm developing to structure and automate my offensive security workflows. It's still rough around the edges, but it aggregates everything I'm learning about sec tools.


✍️ Writing & Courses

I don't just code; I try to document the complex stuff. I'm currently writing a course series on my website about building a TCP/IP stack from scratch. It's a deep dive into networking protocols, implementation details, and likely a lot of packet debugging.


👾 Graphics & Engines

I spent a lot of time figuring out how to render 3D without game engines like Unity. I ended up writing a few of my own just to get the hang of memory management and rendering pipelines:

  • AvaEngine & AsterEngine: My takes on modern C++ engines in with openGL and Metal.
  • pp2i-sdl-game: A full 3D game written in pure C. Coded from scratch with some friends for a school project.

stats languages

Pinned Loading

  1. pp2i-sdl-game pp2i-sdl-game Public

    Complete 3D game written from scratch in C for school project

    C 1

  2. JumpBall JumpBall Public

    Android Arcade Game made with Unity

    ShaderLab 4

  3. Capture-the-Flag Capture-the-Flag Public

    A little game made with unity during a GameJam

    ShaderLab

  4. AsterEngine AsterEngine Public

    A modern, ECS-based 3D game engine built with C++ and Metal for macOS

    Objective-C++

  5. nyx nyx Public

    C 1

  6. pyasm pyasm Public

    A lightweight compiler for a subset of python written in C++

    C++ 1