This is a Shader variant collection tool,After calling out the window, fill in the path of the SVC file and the path of the shader folder to be collected (required). As for package shader folder path, you can choose not to fill it in. If you fill it in, the shader will be added to the SVC file but the variants will not be collected. After clicking the StartCollection button, SHADER in the specified folder and Material in the project will be collected for analysis,Collect all mutil keywords and shader features used
这是一个SHADER变种收集工具 打开窗口后 填写SVCFilePath和ShaderFolderPath两个参数 PackageShaderFolderPath是选填的 如果填了只会将SHADER添加到SVC文件 但不会收集变体 点击StartCollection按钮后 会对指定文件夹下的SHADER和项目里的所有材质球分析 保留所有的mutil keyword和所需的SHADER feaure