git clone https://github.com/Snowapril/ToonEngine.git --recursive
git lfs pull
mkdir Build
cd Build
cmake ../ToonEngine -G "<Enter the IDE what you want>"
example ) cmake ../ToonEngine -G "Visual Studio 16 2019"
- Core Systems
module start-up and shut-downassertions- unit testing
memory allocation- math library
strings and hashed string idsDebug printing and logging- localization
- movie player
parsers (JSON, ini ...)- profiling, stats gathering
- engine config
- random number generation
- curves & surfaces library
- RTTI / Reflection & Serialization
- Objects handles / Unique ids
- Asynchronous File I/O
- Memory card I/O (older consoles)
