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Toon Engine

Codacy Badge License: GPL v3

Start build (Not work yet..)

Clone

git clone https://github.com/Snowapril/ToonEngine.git --recursive
git lfs pull

Build

mkdir Build
cd Build
cmake ../ToonEngine -G "<Enter the IDE what you want>"

example ) cmake ../ToonEngine -G "Visual Studio 16 2019"

Plan Ahead

Plan_ahead

  • Core Systems
    • module start-up and shut-down
    • assertions
    • unit testing
    • memory allocation
    • math library
    • strings and hashed string ids
    • Debug printing and logging
    • localization
    • movie player
    • parsers (JSON, ini ...)
    • profiling, stats gathering
    • engine config
    • random number generation
    • curves & surfaces library
    • RTTI / Reflection & Serialization
    • Objects handles / Unique ids
    • Asynchronous File I/O
    • Memory card I/O (older consoles)

About

This is a simple game engine with cartoon rendering.(Fork)

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  • C++ 52.3%
  • C 41.5%
  • CMake 6.0%
  • Python 0.2%