Tags: Developer0fTruth/SkyWars
Tags
Release version 2.1.3 Changes: - Add configuration option to skip respawn screen when players in game die. - Fix `/sws save` not saving spawn locations in the right places. This bug was introduced in v2.1.2. - Fix SkyWars not filling up chests.yml with default values if it's an empty file. - Add a second line to the `/sws save` saved message, to clarify when SkyWars renames arena to avoid naming conflict.
Release version 2.1.2
Changes:
- Add score leaderboard system!
- Add '/sw top' command to show top 10 highest ranked players (with most score).
- Add '/sw rank' command to view your own or someone else's score and rank.
- Add new configuration option for how often personal rank is updated when using SQL score backend.
- Add support for replacing '{skywars.userrank}' with rank in any chat format (added to chat format via separate chat plugin).
- Add chest randomization, with new 'chests.yml' configuration file.
- Chest randomization is not enabled at all by default.
- Default 'chests.yml' contains a minimal number of items this update. It is recommended to add more items if you enable it.
- Add enabling chest randomizer per-chest with configuration options in each 'arena-name.yml' file.
- Chests are identified by their relative x, y and z positions in the arena.
- Add ability to configure items with different chance to occur and different values in chest randomization, and ability to set total "value" each chest will contain when using randomizer.
- Remove unused multiverse-inventories hook configuration option.
- Fix '/sws update-arena' to actually successfully run.
- Fix bug where all kit costs were removed when using '/sws createkit'.
- Fix inaccurate death messages when player is damaged before entering a match, and then jumps into void.
- Fix NullPointerException which occurs after using '/reload' or a plugin manager to reload SkyWars.
- Add message to '/sw cancelall' for when no games are running.
Release version 2.1.1 Changes: - Add support for item names, item lore, colored leather armor and raw data in kits. - This also adds support for spawn eggs, mob heads, etc. - anything which has multiple versions. There are only now a few things missing from kits, such as custom fireworks. - Fix colored leather armor not saving color when in chests in arenas. - Fix SkyWars only working on Unix systems - SkyWars now runs correctly on Windows as well. - Add a '/sws update-arena' command which recreates the template for an arena from the original area where it was added. - Remove default player access to '/sw lobby'. This is to follow SkyWars using lobby a lot less with the position saving mechanism.
Release version 2.1.0 Changes: - Over 4000 lines of code changed from version 2.0.1! - Add new default arena, **water-warriors**! SkyWars now has two default arenas included. - Add support for Spigot version 1.9 (Still supports CraftBukkit 1.7.8+ and Spigot 1.7.8+!) - Add support for saving player position, experience, gamemode, health, hunger and other survival variables when entering the arena, and restoring upon exiting! - Add support for potions in kits - Add a `/sws createkit` command to create a kit from all items in your current inventory - Add a '/sw testkit' command for operators to test out a kit without entering a game. - Update default kits.yml with more reasonable starting kits - Fix possible bug where score data wouldn't save to SQL - Fix bug where items would sometimes be found in arenas from past games - Add arena "cache" concept: store arena templates in `.blocks` files - Add hook to use WorldEdit when available to copy/paste arena templates - Add support for setting custom gamerules in the arena world - Also ensure that it is always daylight in the arena world using a default gamerule. - Stop players from getting money and points from killing themselves - Add a message to players in arenas with teams to tell them who their teammates are! - Fix team joining logic so that teams are always filled fairly - Remove SkyWarsBaseWorld.zip from plugin jar, now just includes arena .blocks files. - Update arena creation command to not store empty space (easier to use now) - Remove arena-parent.yml - Add "you can't do that" message for when player in-game commands are blocked - Fix "forced to concede" message never showing up - Remove all constant strings from all command handling, such as the "No permission" message - All messages are now fully translatable!
Release version 2.0.1 Changes: * Fix broken end-game message when multiple people are still alive * Fix NullPointerException after player leaves server when in game * Fix `/sw status` showing UUIDs instead of player names in queue * Fix ORDERED arena configuration status only ever playing one arena. * Remove support for per-arena-configuration messages. Now all messages are configured in messages.yml. * Add a message to `/sw kit` explaining how to remove a kit. * Check to see if a player is out of money to use a kit when they join the queue, not just when a game starts. * Lots of documentation fixes, and configuration documentation fixes * Fix plugin compiling when the http://repo.daboross.net nexus server is offline
Release version 2.0.0 Changes: * Actually bump major version number, as 1.4.4->2.0.0 is an API breaking change. * Fix compatibility with craftbukkit 1.7.8
Release version 1.4.5 Changes: - Update JSON storage to use UUIDs. Add gradual migration as users log in. - Add SQL storage backend - Fix players who have had their permissions removed still being able to access kits they have chosen - Fix SkyWarsBaseWorld being created outside of world container if container is changed
PreviousNext