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CollisionSceneBinaryPy

Based majorly off of https://github.com/KillzXGaming/CollisionSceneBinary – credits to KillzXGaming for their .csb tool that is for other Paper Mario entries (lots of this code is just theirs ported to Python!)

Exports Paper Mario: Sticker Star's .csb files to a workable .dae file, and allows that file to be reimported with appropiate octree data in a .ctb file.

Setup:

  • You will need Python installed
  • To install this program's dependencies, run: pip install -r requirements.txt

Usage:

  • To export to .dae: main.py <filname>.csb

  • To import back into .csb and generate an associated .ctb: main.py <filname>.dae

Side Note:

All meshes in the .dae file must be parented to a root mesh (it is typical convention to name this root mesh "A")

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Based off of https://github.com/KillzXGaming/CollisionSceneBinary

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