I'm a developer focused on front-end experiences, AI tooling, and interactive developer interfaces.
I enjoy designing unique CLIs, editing and translating READMEs/apps, and building practical tools that make developers' lives easier.
Currently designated upon:
- I build AI tools using
. AI-assisted developer tools (Claude Codeโstyle CLIs, tool-calling UIs)
- I love working with React Native!
+
(camera, frame processors, on-device AI vision models)
Rust-based terminal applications with highly customized TUI & spinners- ๐ฎ 3D & 2D hybrid gameplay systems (unique shooter mechanics + sprite workflows)
A next-generation AI command-line interface inspired by modern developer tools.
Features:
- Custom built gold-themed terminal UI
- On-device / remote AI model support
- Tool call visualization (Claude-like boxed actions)
- Fully custom Unicode spinners and animation sets
- High-performance recursive search utilities
A silent-calibration posture tracker with:
- Background camera reading (if user gives permission)
- In-app camera fallback system
- Real-time TensorFlow Lite model inference
A 3D shooter with:
- Sprite-based enemies in a 3D world
- Unique progression system (non-level-based)
- Fast-paced mechanics + boss design
- Visual effects & shader experimentation
### Currently Using - Rust, TypeScript, JavaScript - React, Next.js - React Native + Expo - Godot Engine - Docker / udocker


