Skip to content
This repository was archived by the owner on May 23, 2023. It is now read-only.

Tags: Courseplay/courseplay

Tags

6.5.0.0

Toggle 6.5.0.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Push ModHub Update

Changelog 6.5.0.0

- Countless fixes for SP and MP.
- Enabled debug channels for non-developer version.
- Mode9 course simplified, now only needs a wait point at the unload position.
    For more details, check GitHub or website.
- Ropa Maus5 now works in Mode9 (Start, drive a bit forwards and stop).
- Food mixer now works in Mode9.
- Mode10 now change its work mode based on the attached tool.
- Shields can now be attached at the front (also for vehicle with turned cabin).
- Shield and shovel work width is now calculated automatically and better visual when change the value.
- Search radius in Mode10 is now visible when changing the value.
- Mode2 can now be used with AD.
- Some Mode2 tweaks.
- Better pocket handling for combines.
- Follow chopper through turn is now better and faster.
- Tool position can now be saved in Mode8, for combine and sugarcane trailer.
- Sugarcane trailer can now be used to overload in Mode3.
- Course generator settings are now saved in the vehicles.xml.
- Fuel save improved.
- Modified the SiloDriver to drive back less to prevent pushing chaff out of bunker by @MddMBorg.
- Fixed HelperLimit by @tn4799.
- Display full vehicle name by @KITT3000.

6.4.1.3

Toggle 6.4.1.3's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Push Release 6.4.1.3

fixes
Mode9 (and others) cause Memory Overflow when workWidth is 0 #7588
fixes
Mode 10, Bunker Silo filling/compacting | Shield Working Width #7593 loading of saved workwidth
fixes
Issue with John Deere 50G Crawler Compact Excavator #7610

6.4.1.2

Toggle 6.4.1.2's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Push Release 6.4.1.2

- should fix #7578
- might fix Mode7 Fieldselection

6.4.1.1

Toggle 6.4.1.1's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Hotfix 6.4.1.1

- fixes #7579

6.4.1.0

Toggle 6.4.1.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Push Release 6.4.1.0

- Moved all the old cp.workwidth to the Work width setting.
- Moved cp.laneNumber to the multi tools setting.
- Created a field edge path setting instead of cp.fieldEdge.
- Removed old cp.laneOffset
- Small MP toolOffsetX fix.
- Fixes custom fields in MP.
- Small work width fixs for mods.
- Enables automatic work width calculation for shovels.
- Should fix #7324

6.4.0.9

Toggle 6.4.0.9's commit message
Push Release 6.4.0.9

- Fixed turn diameter bug. #7550
- Enables Shields attached at front of ShieldAIDrivers.
- Small CompactingAIDriver fix.
- Enables automatic shield work width calculation.
- diff small MP fixes
- Use another speed in follow Chopper through Turn to make it more reliable

6.4.0.8

Toggle 6.4.0.8's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Push Release

- Fixed mission fields in MP when a new player joins. #7476 #6530
- Improved some settings in MP

6.4.0.7

Toggle 6.4.0.7's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Push Release

- fixes mode4 refillmessage with vehicles that have another fillVolume by @tn4799
- fixed #7432
- fixed limited helper limit by @tn4799
- should fix #7420
- fixed an Issue for multitool course when use pathfinder in turns
- fixed offset course for multitool 
- fix Stephan-S/FS19_AutoDrive#2086
- removed debuglines from HUD
- add sugar cane trailers for mode3 (overloading)
- improoved pocket handling (drive back before drive to unload course)
- display full vehicle name by @KITT3000
- Issue #7422:
  - Mode 10 only stops autodrive unloader if needed now.
  - Changed the mode 10 driver lane iterations.
    The driver always starts at the middle and
    drives alternating to the left and right side.
- Small mode 9 trigger detection improvements, might fix #7440.

6.4.0.6

Toggle 6.4.0.6's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Update modDesc.xml

Push Release

Added pipe tool positions to mode 8 and combine AIDriver
Save Pipe Position for Field Supply? (And combines with conveyor) #7328
Added sugar cane trailer tool positions to enable unloading them.
Zuckerrohranhänger werden nicht entladen #4021
Added harvester pipe positions
Vehicle unloading problem on uneven terrain, Ropa Panther 2 #6053
Added TriggerSensor to handle the speed before a loading trigger in
mode 4 -> might fix
Kalkstreuer fährt nach dem auffüllen mit Überlader langsam #7299 as that one is hard to test, it does not always appear...

6.4.0.5

Toggle 6.4.0.5's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Merge pull request #7331 from Courseplay/DriverModeSetting

Diff changes