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Direct3D11 Game Engine
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Alriightyman/GameEngine
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Experimenting with Direct3D 11 and Lua; creating a Game Engine. This "Engine" requires the use of the a modified version of the DirectX Tool Kit. The modification is quite simple, under SimpleMath.inl change all occurences of RH to LH. For example, changing XMMatrixPerspectiveFovRH to XMMatrixPerspectiveFovLH.
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