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Let's move a synthetic caterpillar pixel creature through its lifecycle...
it exists as a little larvae at the top of the screen...
let's create code (state machine, and other) that advances the caterpillar, let's it mate, have more babies, eat, fend, metamorphose, fly, and eventually die...
Let's move through a few generations of life from parent to child until we've got a whole code system we like (classes, state machines, etc)
This is a medium to advanced level.... we can even look at saving state to external files and possibly even a server as we advance the app...
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