forked from diasurgical/devilution
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy patheffects.cpp
More file actions
1495 lines (1424 loc) · 78.3 KB
/
effects.cpp
File metadata and controls
1495 lines (1424 loc) · 78.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/**
* @file effects.cpp
*
* Implementation of functions for loading and playing sounds.
*/
#include "all.h"
#include "../3rdParty/Storm/Source/storm.h"
int sfxdelay;
int sfxdnum;
/** A handle to the current sound effect playing. */
HANDLE sghStream;
/** Specifies the sound file and the playback state of the current sound effect. */
TSFX *sgpStreamSFX;
/**
* Monster sound type prefix
* a: Attack
* h: Hit
* d: Death
* s: Special
*/
const char MonstSndChar[] = { 'a', 'h', 'd', 's' };
/* data */
/** List of all sounds, except monsters and music */
TSFX sgSFX[] = {
// clang-format off
// bFlags, pszName, pSnd
{ sfx_MISC, "Sfx\\Misc\\Walk1.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Walk2.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Walk3.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Walk4.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\BFire.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Fmag.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Tmag.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Lghit.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Lghit1.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Swing.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Swing2.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Dead.wav", NULL },
#ifdef HELLFIRE
{ sfx_MISC, "Sfx\\Misc\\Sting1.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\FBallBow.wav", NULL },
#endif
{ sfx_STREAM, "Sfx\\Misc\\Questdon.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Armrfkd.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Barlfire.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Barrel.wav", NULL },
#ifdef HELLFIRE
{ sfx_MISC, "Sfx\\Items\\PodPop8.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\PodPop5.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\UrnPop3.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\UrnPop2.wav", NULL },
#endif
{ sfx_MISC, "Sfx\\Items\\Bhit.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Bhit1.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Chest.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Doorclos.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Dooropen.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipanvl.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipaxe.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipblst.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipbody.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipbook.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipbow.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipcap.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipharm.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Fliplarm.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipmag.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipmag1.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipmush.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flippot.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipring.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Fliprock.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipscrl.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipshld.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipsign.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipstaf.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Flipswor.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Gold.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Hlmtfkd.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invanvl.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invaxe.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invblst.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invbody.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invbook.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invbow.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invcap.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invgrab.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invharm.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invlarm.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invmush.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invpot.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invring.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invrock.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invscrol.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invshiel.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invsign.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invstaf.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Invsword.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Lever.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Magic.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Magic1.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Readbook.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Sarc.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Shielfkd.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Swrdfkd.wav", NULL },
{ sfx_UI, "Sfx\\Items\\Titlemov.wav", NULL },
{ sfx_UI, "Sfx\\Items\\Titlslct.wav", NULL },
{ sfx_UI, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MISC, "Sfx\\Items\\Trap.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast1.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast10.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast12.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast2.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast3.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast4.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast5.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast6.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast7.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast8.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cast9.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Healing.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Repair.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Acids1.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Acids2.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Apoc.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Arrowall.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Bldboil.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Blodstar.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Blsimpt.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Bonesp.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Bsimpct.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Caldron.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Cbolt.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Chltning.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\DSerp.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Elecimp1.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Elementl.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Ethereal.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Fball.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Fbolt1.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Fbolt2.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Firimp1.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Firimp2.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Flamwave.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Flash.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Fountain.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Golum.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Golumded.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Gshrine.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Guard.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Grdlanch.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Holybolt.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Hyper.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Infravis.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Invisibl.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Invpot.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Lning1.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Ltning.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Mshield.wav", NULL },
#ifdef HELLFIRE
{ sfx_MISC, "Sfx\\Misc\\NestXpld.wav", NULL },
#endif
{ sfx_MISC, "Sfx\\Misc\\Nova.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Portal.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Puddle.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Resur.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Scurse.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Scurimp.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Sentinel.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Shatter.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Soulfire.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Spoutlop.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Spoutstr.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Storm.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Trapdis.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Teleport.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Vtheft.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Wallloop.wav", NULL },
{ sfx_MISC, "Sfx\\Misc\\Wallstrt.wav", NULL },
#ifdef HELLFIRE
{ sfx_MISC, "Sfx\\Misc\\LMag.wav", NULL },
#endif
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Bmaid01.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid02.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid03.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid04.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid05.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid06.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid07.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid08.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid09.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid10.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid11.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid12.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid13.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid14.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid15.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid16.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid17.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid18.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid19.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid20.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid21.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid22.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid23.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid24.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid25.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid26.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid27.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid28.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid29.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid30.wav", NULL },
#endif
{ sfx_STREAM, "Sfx\\Towners\\Bmaid31.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Bmaid32.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid33.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid34.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid35.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid36.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid37.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid38.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid39.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bmaid40.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith01.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith02.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith03.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith04.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith05.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith06.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith07.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith08.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith09.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith10.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith11.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith12.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith13.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith14.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith15.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith16.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith17.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith18.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith19.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith20.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith21.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith22.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith23.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith24.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith25.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith26.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith27.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith28.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith29.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith30.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith31.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith32.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith33.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith34.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith35.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith36.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith37.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith38.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith39.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith40.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith41.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith42.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith43.wav", NULL },
#endif
{ sfx_STREAM, "Sfx\\Towners\\Bsmith44.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Bsmith45.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith46.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith47.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith48.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith49.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith50.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith51.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith52.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith53.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith54.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith55.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Bsmith56.wav", NULL },
#endif
{ 0, "Sfx\\Towners\\Cow1.wav", NULL },
{ 0, "Sfx\\Towners\\Cow2.wav", NULL },
#ifdef HELLFIRE
{ 0, "Sfx\\Towners\\Cow7.wav", NULL },
{ 0, "Sfx\\Towners\\Cow8.wav", NULL },
#endif
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Deadguy2.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk01.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk02.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk03.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk04.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk05.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk06.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk07.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk08.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk09.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk10.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk11.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk12.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk13.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk14.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk15.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk16.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk17.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk18.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk19.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk20.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk21.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk22.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk23.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk24.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk25.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk26.wav", NULL },
#endif
{ sfx_STREAM, "Sfx\\Towners\\Drunk27.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Drunk28.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk29.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk30.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk31.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk32.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk33.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk34.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Drunk35.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer01.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer02.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer03.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer04.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer05.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer06.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer07.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer08.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer09.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer10.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer11.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer12.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer13.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer14.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer15.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer16.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer17.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer18.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer19.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer20.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer21.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer22.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer23.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer24.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer25.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer26.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer27.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer28.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer29.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer30.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer31.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer32.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer33.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer34.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer35.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer36.wav", NULL },
#endif
{ sfx_STREAM, "Sfx\\Towners\\Healer37.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Healer38.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer39.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer40.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer41.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer42.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer43.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer44.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer45.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer46.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Healer47.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy01.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy02.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy03.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy04.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy05.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy06.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy07.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy08.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy09.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy10.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy11.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy12.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy13.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy14.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy15.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy16.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy17.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy18.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy19.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy20.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy21.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy22.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy23.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy24.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy25.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy26.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy27.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy28.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy29.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy30.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy31.wav", NULL },
#endif
{ sfx_STREAM, "Sfx\\Towners\\Pegboy32.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Pegboy33.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy34.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy35.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy36.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy37.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy38.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy39.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy40.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy41.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy42.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Pegboy43.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Priest00.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Priest01.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Priest02.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Priest03.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Priest04.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Priest05.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Priest06.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Priest07.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt00.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt01.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt02.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt03.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt04.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt05.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt06.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt07.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt08.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt09.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt10.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt11.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt12.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt13.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt14.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt15.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt16.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt17.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt18.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt19.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt20.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt21.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt22.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt23.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt24.wav", NULL },
#endif
{ sfx_STREAM, "Sfx\\Towners\\Storyt25.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Storyt26.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt27.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt28.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt29.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt30.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt31.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt32.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt33.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt34.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt35.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt36.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt37.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Storyt38.wav", NULL },
#endif
{ sfx_STREAM, "Sfx\\Towners\\Tavown00.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Tavown01.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown02.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown03.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown04.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown05.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown06.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown07.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown08.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown09.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown10.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown11.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown12.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown13.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown14.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown15.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown16.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown17.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown18.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown19.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown20.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown21.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown22.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown23.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown24.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown25.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown26.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown27.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown28.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown29.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown30.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown31.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown32.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown33.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown34.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown35.wav", NULL },
#endif
{ sfx_STREAM, "Sfx\\Towners\\Tavown36.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Tavown37.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown38.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown39.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown40.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown41.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown42.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown43.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown44.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Tavown45.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch01.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch02.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch03.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch04.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch05.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch06.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch07.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch08.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch09.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch10.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch11.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch12.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch13.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch14.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch15.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch16.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch17.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch18.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch19.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch20.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch21.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch22.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch23.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch24.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch25.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch26.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch27.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch28.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch29.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch30.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch31.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch32.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch33.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch34.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch35.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch36.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch37.wav", NULL },
#endif
{ sfx_STREAM, "Sfx\\Towners\\Witch38.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM, "Sfx\\Towners\\Witch39.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch40.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch41.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch42.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch43.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch44.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch45.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch46.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch47.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch48.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch49.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Witch50.wav", NULL },
{ sfx_STREAM, "Sfx\\Towners\\Wound01.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage01.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage02.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage03.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage04.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage05.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage06.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage07.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage08.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage09.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage10.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage11.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage12.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage13.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage14.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage15.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage16.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage17.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage18.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage19.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage20.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage21.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage22.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage23.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage24.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage25.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage26.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage27.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage28.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage29.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage30.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage31.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage32.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage33.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage34.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage35.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage36.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage37.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage38.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage39.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage40.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage41.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage42.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage43.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage44.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage45.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage46.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage47.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage48.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage49.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage50.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage51.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage52.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage53.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage54.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage55.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage56.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage57.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage58.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage59.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage60.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage61.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage62.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage63.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage64.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage65.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage66.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage67.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage68.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage69.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage69b.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage70.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage71.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage72.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage73.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage74.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage75.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage76.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage77.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage78.wav", NULL },
{ sfx_SORCEROR, "Sfx\\Sorceror\\Mage79.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage80.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage81.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage82.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage83.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage84.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage85.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage86.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage87.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage88.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage89.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage90.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage91.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage92.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage93.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage94.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage95.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage96.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage97.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage98.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage99.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage100.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage101.wav", NULL },
{ sfx_STREAM | sfx_SORCEROR, "Sfx\\Sorceror\\Mage102.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue01.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue02.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue03.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue04.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue05.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue06.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue07.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue08.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue09.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue10.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue11.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue12.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue13.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue14.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue15.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue16.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue17.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue18.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue19.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue20.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue21.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue22.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue23.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue24.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue25.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue26.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue27.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue28.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue29.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue30.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue31.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue32.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue33.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue34.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue35.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue36.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue37.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue38.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue39.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue40.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue41.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue42.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue43.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue44.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue45.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue46.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue47.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue48.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue49.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue50.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue51.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue52.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue53.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue54.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue55.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue56.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue57.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue58.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue59.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue60.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue61.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue62.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue63.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue64.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue65.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue66.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue67.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue68.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue69.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue69b.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue70.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue71.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue72.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue73.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue74.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue75.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue76.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue77.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue78.wav", NULL },
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue79.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue80.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue81.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue82.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue83.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue84.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue85.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue86.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue87.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue88.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue89.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue90.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue91.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue92.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue93.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue94.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue95.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue96.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue97.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue98.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue99.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue100.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue101.wav", NULL },
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue102.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior01.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior02.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior03.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior04.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior05.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior06.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior07.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior08.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior09.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior10.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior11.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior12.wav", NULL },
#endif
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior13.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior14.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario14b.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario14c.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior15.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario15b.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario15c.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior16.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario16b.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario16c.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior17.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior18.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior19.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior20.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior21.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior22.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior23.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior24.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior25.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior26.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior27.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior28.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior29.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior30.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior31.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior32.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior33.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior34.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior35.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior36.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior37.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior38.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior39.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior40.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior41.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior42.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior43.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior44.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior45.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior46.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior47.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior48.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior49.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior50.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior51.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior52.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior53.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior54.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior55.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior56.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior57.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior58.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior59.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior60.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior61.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior62.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior63.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior64.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior65.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior66.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior67.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior68.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior69.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario69b.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior70.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior71.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior72.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior73.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior74.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior75.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior76.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior77.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior78.wav", NULL },
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior79.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior80.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior81.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior82.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior83.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior84.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior85.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior86.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior87.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior88.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior89.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior90.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior91.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior92.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior93.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior94.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior95.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario95b.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario95c.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario95d.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario95e.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario95f.wav", NULL },
#endif
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario96b.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario97.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario98.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior99.wav", NULL },
#ifndef SPAWN
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario100.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario101.wav", NULL },
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario102.wav", NULL },
#endif
#ifdef HELLFIRE
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk01.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk08.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk09.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk10.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk11.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk12.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk13.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk14.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk15.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk16.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk24.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk27.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk29.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk34.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk35.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk43.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk46.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk49.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk50.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk52.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk54.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk55.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk56.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk61.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk62.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk68.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk69.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk69b.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk70.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk71.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_MONK, "Sfx\\Monk\\Monk79.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk80.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk82.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk83.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk87.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk88.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk89.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk91.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk92.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk94.wav", NULL },
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk95.wav", NULL },