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MessageStore.cs
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.ComponentModel;
using System.Data;
using System.Reflection;
using System.Windows.Forms;
using System.IO;
namespace ActiveUp.MailSystem.DesktopClient
{
public class MessageStore : INotifyPropertyChanged
{
BindingList<MailMessage> _messages;
int _unreadCount = 0;
int _draftsCount = 0;
int _deletedCount = 0;
MailMessage _selectedMessage;
int _previous = 0;
private event PropertyChangedEventHandler _changed;
#region Constructor
/// <summary>
/// Default constructor for message store.
/// </summary>
public MessageStore()
{
}
#endregion
#region Methods
#endregion
#region Public Properties
public MailMessage SelectedMessage
{
get { return _selectedMessage; }
set
{
if (_selectedMessage != value)
{
// Called when the selected item changes
int pos = _messages.IndexOf(value);
// See if a new item is selected
if (_previous != pos)
{
// Check Previous (to mark as read)
if (!value.Read)
{
// Mark as read
value.Read = true;
// Decrement unread count
this.UnreadCount--;
}
// Set this to previous
_previous = pos;
}
// Update Selected
_selectedMessage = value;
OnPropertyChanged("SelectedMessage");
}
}
}
public int UnreadCount
{
get { return _unreadCount; }
set
{
_unreadCount = value;
OnPropertyChanged("UnreadCount");
}
}
public int DeletedCount
{
get { return _deletedCount; }
set
{
_deletedCount = value;
OnPropertyChanged("DeletedCount");
}
}
public int DraftsCount
{
get { return _draftsCount; }
set
{
_draftsCount = value;
OnPropertyChanged("DraftsCount");
}
}
public BindingList<MailMessage> Messages
{
get { return _messages; }
set { this._messages = value; }
}
public void Reset()
{
// Force clients to re-read thier data
OnPropertyChanged(null);
}
#endregion
#region INotifyPropertyChanged Members
protected void OnPropertyChanged(string prop)
{
if (null != _changed)
{
_changed(this, new PropertyChangedEventArgs(prop));
}
}
public event PropertyChangedEventHandler PropertyChanged
{
add { _changed += new PropertyChangedEventHandler(value); }
remove { _changed -= new PropertyChangedEventHandler(value); }
}
#endregion
}
#region SortableBindingList
public class SortableBindingList<T> : BindingList<T>
{
private bool _isSorted;
protected override bool SupportsSortingCore
{
get { return true; }
}
protected override void ApplySortCore(PropertyDescriptor property, ListSortDirection direction)
{
List<T> items = this.Items as List<T>;
if (null != items)
{
PropertyComparer<T> pc = new PropertyComparer<T>(property, direction);
items.Sort(pc);
// Set sorted
_isSorted = true;
}
else
{
// Set sorted
_isSorted = false;
}
}
protected override bool IsSortedCore
{
get { return _isSorted; }
}
protected override void RemoveSortCore()
{
_isSorted = false;
}
}
#endregion
#region PropertyComparar
public class PropertyComparer<T> : System.Collections.Generic.IComparer<T>
{
// The following code contains code implemented by Rockford Lhotka:
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnadvnet/html/vbnet01272004.asp
private PropertyDescriptor _property;
private ListSortDirection _direction;
public PropertyComparer(PropertyDescriptor property, ListSortDirection direction)
{
_property = property;
_direction = direction;
}
public int Compare(T xWord, T yWord)
{
// Get property values
object xValue = GetPropertyValue(xWord, _property.Name);
object yValue = GetPropertyValue(yWord, _property.Name);
// Determine sort order
if (_direction == ListSortDirection.Ascending)
{
return CompareAscending(xValue, yValue);
}
else
{
return CompareDescending(xValue, yValue);
}
}
public bool Equals(T xWord, T yWord)
{
return xWord.Equals(yWord);
}
public int GetHashCode(T obj)
{
return obj.GetHashCode();
}
// Compare two property values of any type
private int CompareAscending(object xValue, object yValue)
{
int result;
// If values implement IComparer
if (xValue is IComparable)
{
result = ((IComparable)xValue).CompareTo(yValue);
}
// If values don't implement IComparer but are equivalent
else if (xValue.Equals(yValue))
{
result = 0;
}
// Values don't implement IComparer and are not equivalent, so compare as string values
else result = xValue.ToString().CompareTo(yValue.ToString());
// Return result
return result;
}
private int CompareDescending(object xValue, object yValue)
{
// Return result adjusted for ascending or descending sort order ie
// multiplied by 1 for ascending or -1 for descending
return CompareAscending(xValue, yValue) * -1;
}
private object GetPropertyValue(T value, string property)
{
// Get property
PropertyInfo propertyInfo = value.GetType().GetProperty(property);
// Return value
return propertyInfo.GetValue(value, null);
}
}
#endregion
}