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base repository: joeante/Unity.GPUAnimation
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head repository: joeante/Unity.GPUAnimation
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compare: lod
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  • 14 commits
  • 72 files changed
  • 2 contributors

Commits on May 13, 2020

  1. Configuration menu
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  2. Update .gitignore

    joeante committed May 13, 2020
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  3. Old code is still working

    joeante committed May 13, 2020
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Commits on May 14, 2020

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Commits on May 15, 2020

  1. Use shader graph input property nodes for animation textures so Hybri…

    …d Renderer works correctly.
    JussiKnuuttila committed May 15, 2020
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  2. Merge pull request #5 from JussiKnuuttila/upgrade-2020.1

    Use shader graph input property nodes for animation textures so Hybrid Renderer works correctly.
    joeante authored May 15, 2020
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Commits on May 16, 2020

  1. Prefab using LODGroup

    joeante committed May 16, 2020
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  2. Configuration menu
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  3. Fix bounding volume

    joeante committed May 16, 2020
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  4. faster spawning

    joeante committed May 16, 2020
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  5. Configuration menu
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Commits on May 17, 2020

  1. Config

    joeante committed May 17, 2020
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  2. Nice sample

    joeante committed May 17, 2020
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