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debug.h
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26 lines (23 loc) · 755 Bytes
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//HEADER_GOES_HERE
#ifndef __DEBUG_H__
#define __DEBUG_H__
extern void *pSquareCel;
extern char dMonsDbg[NUMLEVELS][MAXDUNX][MAXDUNY];
extern char dFlagDbg[NUMLEVELS][MAXDUNX][MAXDUNY];
void __cdecl LoadDebugGFX();
void __cdecl FreeDebugGFX();
void __cdecl CheckDungeonClear();
#ifdef _DEBUG
void __cdecl GiveGoldCheat();
void __cdecl StoresCheat();
void __cdecl TakeGoldCheat();
void __cdecl MaxSpellsCheat();
void __fastcall SetSpellLevelCheat(char spl, int spllvl);
void __cdecl SetAllSpellsCheat();
void __fastcall PrintDebugPlayer(bool bNextPlayer);
void __cdecl PrintDebugQuest();
void __fastcall PrintDebugMonster(int m);
void __cdecl GetDebugMonster();
void __cdecl NextDebugMonster();
#endif
#endif /* __DEBUG_H__ */