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items.cpp
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5684 lines (5407 loc) · 169 KB
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//HEADER_GOES_HERE
#include "../types.h"
int itemactive[127];
int uitemflag;
int itemavail[127];
ItemStruct curruitem;
ItemGetRecordStruct itemrecord[127];
ItemStruct item[128];
char itemhold[3][3];
char byte_641234[28]; /* check if part of above */
int Item2Frm[35];
int UniqueItemFlag[128];
int numitems;
int gnNumGetRecords;
PLStruct PL_Prefix[84] =
{
{ "Tin", IPL_TOHIT_CURSE, 6, 10, 3, PLT_WEAP|PLT_BOW|PLT_MISC, 0, 1, 0, 0, 0, -3 },
{ "Brass", IPL_TOHIT_CURSE, 1, 5, 1, PLT_WEAP|PLT_BOW|PLT_MISC, 0, 1, 0, 0, 0, -2 },
{ "Bronze", IPL_TOHIT, 1, 5, 1, PLT_WEAP|PLT_BOW|PLT_MISC, 0, 1, 1, 100, 500, 2 },
{ "Iron", IPL_TOHIT, 6, 10, 4, PLT_WEAP|PLT_BOW|PLT_MISC, 0, 1, 1, 600, 1000, 3 },
{ "Steel", IPL_TOHIT, 11, 15, 6, PLT_WEAP|PLT_BOW|PLT_MISC, 0, 1, 1, 1100, 1500, 5 },
{ "Silver", IPL_TOHIT, 16, 20, 9, PLT_WEAP|PLT_BOW|PLT_MISC, 16, 1, 1, 1600, 2000, 7 },
{ "Gold", IPL_TOHIT, 21, 30, 12, PLT_WEAP|PLT_BOW|PLT_MISC, 16, 1, 1, 2100, 3000, 9 },
{ "Platinum", IPL_TOHIT, 31, 40, 16, PLT_WEAP|PLT_BOW, 16, 1, 1, 3100, 4000, 11 },
{ "Mithril", IPL_TOHIT, 41, 60, 20, PLT_WEAP|PLT_BOW, 16, 1, 1, 4100, 6000, 13 },
{ "Meteoric", IPL_TOHIT, 61, 80, 23, PLT_WEAP|PLT_BOW, 0, 1, 1, 6100, 10000, 15 },
{ "Weird", IPL_TOHIT, 81, 100, 35, PLT_WEAP|PLT_BOW, 0, 1, 1, 10100, 14000, 17 },
{ "Strange", IPL_TOHIT, 101, 150, 60, PLT_WEAP|PLT_BOW, 0, 1, 1, 14100, 20000, 20 },
{ "Useless", IPL_DAMP_CURSE, 100, 100, 5, PLT_WEAP|PLT_BOW, 0, 1, 0, 0, 0, -8 },
{ "Bent", IPL_DAMP_CURSE, 50, 75, 3, PLT_WEAP|PLT_BOW, 0, 1, 0, 0, 0, -4 },
{ "Weak", IPL_DAMP_CURSE, 25, 45, 1, PLT_WEAP|PLT_BOW, 0, 1, 0, 0, 0, -3 },
{ "Jagged", IPL_DAMP, 20, 35, 4, PLT_WEAP|PLT_BOW, 0, 1, 1, 250, 450, 3 },
{ "Deadly", IPL_DAMP, 36, 50, 6, PLT_WEAP|PLT_BOW, 0, 1, 1, 500, 700, 4 },
{ "Heavy", IPL_DAMP, 51, 65, 9, PLT_WEAP|PLT_BOW, 0, 1, 1, 750, 950, 5 },
{ "Vicious", IPL_DAMP, 66, 80, 12, PLT_WEAP|PLT_BOW, 1, 1, 1, 1000, 1450, 8 },
{ "Brutal", IPL_DAMP, 81, 95, 16, PLT_WEAP|PLT_BOW, 0, 1, 1, 1500, 1950, 10 },
{ "Massive", IPL_DAMP, 96, 110, 20, PLT_WEAP|PLT_BOW, 0, 1, 1, 2000, 2450, 13 },
{ "Savage", IPL_DAMP, 111, 125, 23, PLT_WEAP|PLT_BOW, 0, 1, 1, 2500, 3000, 15 },
{ "Ruthless", IPL_DAMP, 126, 150, 35, PLT_WEAP|PLT_BOW, 0, 1, 1, 10100, 15000, 17 },
{ "Merciless", IPL_DAMP, 151, 175, 60, PLT_WEAP|PLT_BOW, 0, 1, 1, 15000, 20000, 20 },
{ "Clumsy", IPL_TOHIT_DAMP_CURSE, 50, 75, 5, PLT_WEAP|PLT_STAFF|PLT_BOW, 0, 1, 0, 0, 0, -7 },
{ "Dull", IPL_TOHIT_DAMP_CURSE, 25, 45, 1, PLT_WEAP|PLT_STAFF|PLT_BOW, 0, 1, 0, 0, 0, -5 },
{ "Sharp", IPL_TOHIT_DAMP, 20, 35, 1, PLT_WEAP|PLT_STAFF|PLT_BOW, 0, 1, 0, 350, 950, 5 },
{ "Fine", IPL_TOHIT_DAMP, 36, 50, 6, PLT_WEAP|PLT_STAFF|PLT_BOW, 0, 1, 1, 1100, 1700, 7 },
{ "Warrior's", IPL_TOHIT_DAMP, 51, 65, 10, PLT_WEAP|PLT_STAFF|PLT_BOW, 0, 1, 1, 1850, 2450, 13 },
{ "Soldier's", IPL_TOHIT_DAMP, 66, 80, 15, PLT_WEAP|PLT_STAFF, 0, 1, 1, 2600, 3950, 17 },
{ "Lord's", IPL_TOHIT_DAMP, 81, 95, 19, PLT_WEAP|PLT_STAFF, 0, 1, 1, 4100, 5950, 21 },
{ "Knight's", IPL_TOHIT_DAMP, 96, 110, 23, PLT_WEAP|PLT_STAFF, 0, 1, 1, 6100, 8450, 26 },
{ "Master's", IPL_TOHIT_DAMP, 111, 125, 28, PLT_WEAP|PLT_STAFF, 0, 1, 1, 8600, 13000, 30 },
{ "Champion's", IPL_TOHIT_DAMP, 126, 150, 40, PLT_WEAP|PLT_STAFF, 0, 1, 1, 15200, 24000, 33 },
{ "King's", IPL_TOHIT_DAMP, 151, 175, 28, PLT_WEAP|PLT_STAFF, 0, 1, 1, 24100, 35000, 38 },
{ "Vulnerable", IPL_ACP_CURSE, 51, 100, 3, PLT_ARMO|PLT_SHLD, 0, 1, 0, 0, 0, -3 },
{ "Rusted", IPL_ACP_CURSE, 25, 50, 1, PLT_ARMO|PLT_SHLD, 0, 1, 0, 0, 0, -2 },
{ "Fine", IPL_ACP, 20, 30, 1, PLT_ARMO|PLT_SHLD, 0, 1, 1, 20, 100, 2 },
{ "Strong", IPL_ACP, 31, 40, 3, PLT_ARMO|PLT_SHLD, 0, 1, 1, 120, 200, 3 },
{ "Grand", IPL_ACP, 41, 55, 6, PLT_ARMO|PLT_SHLD, 0, 1, 1, 220, 300, 5 },
{ "Valiant", IPL_ACP, 56, 70, 10, PLT_ARMO|PLT_SHLD, 0, 1, 1, 320, 400, 7 },
{ "Glorious", IPL_ACP, 71, 90, 14, PLT_ARMO|PLT_SHLD, 16, 1, 1, 420, 600, 9 },
{ "Blessed", IPL_ACP, 91, 110, 19, PLT_ARMO|PLT_SHLD, 16, 1, 1, 620, 800, 11 },
{ "Saintly", IPL_ACP, 111, 130, 24, PLT_ARMO|PLT_SHLD, 16, 1, 1, 820, 1200, 13 },
{ "Awesome", IPL_ACP, 131, 150, 28, PLT_ARMO|PLT_SHLD, 16, 1, 1, 1220, 2000, 15 },
{ "Holy", IPL_ACP, 151, 170, 35, PLT_ARMO|PLT_SHLD, 16, 1, 1, 5200, 6000, 17 },
{ "Godly", IPL_ACP, 171, 200, 60, PLT_ARMO|PLT_SHLD, 16, 1, 1, 6200, 7000, 20 },
{ "Red", IPL_FIRERES, 10, 20, 4, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 500, 1500, 2 },
{ "Crimson", IPL_FIRERES, 21, 30, 10, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 2100, 3000, 2 },
{ "Crimson", IPL_FIRERES, 31, 40, 16, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 3100, 4000, 2 },
{ "Garnet", IPL_FIRERES, 41, 50, 20, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 8200, 12000, 3 },
{ "Ruby", IPL_FIRERES, 51, 60, 26, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 17100, 20000, 5 },
{ "Blue", IPL_LIGHTRES, 10, 20, 4, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 500, 1500, 2 },
{ "Azure", IPL_LIGHTRES, 21, 30, 10, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 2100, 3000, 2 },
{ "Lapis", IPL_LIGHTRES, 31, 40, 16, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 3100, 4000, 2 },
{ "Cobalt", IPL_LIGHTRES, 41, 50, 20, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 8200, 12000, 3 },
{ "Sapphire", IPL_LIGHTRES, 51, 60, 26, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 17100, 20000, 5 },
{ "White", IPL_MAGICRES, 10, 20, 4, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 500, 1500, 2 },
{ "Pearl", IPL_MAGICRES, 21, 30, 10, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 2100, 3000, 2 },
{ "Ivory", IPL_MAGICRES, 31, 40, 16, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 3100, 4000, 2 },
{ "Crystal", IPL_MAGICRES, 41, 50, 20, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 8200, 12000, 3 },
{ "Diamond", IPL_MAGICRES, 51, 60, 26, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 17100, 20000, 5 },
{ "Topaz", IPL_ALLRES, 10, 15, 8, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 2000, 5000, 3 },
{ "Amber", IPL_ALLRES, 16, 20, 12, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 7400, 10000, 3 },
{ "Jade", IPL_ALLRES, 21, 30, 18, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 11000, 15000, 3 },
{ "Obsidian", IPL_ALLRES, 31, 40, 24, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 24000, 40000, 4 },
{ "Emerald", IPL_ALLRES, 41, 50, 31, PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW, 0, 0, 1, 61000, 75000, 7 },
{ "Hyena's", IPL_MANA_CURSE, 11, 25, 4, PLT_STAFF|PLT_MISC, 0, 0, 0, 100, 1000, -2 },
{ "Frog's", IPL_MANA_CURSE, 1, 10, 1, PLT_STAFF|PLT_MISC, 1, 0, 0, 0, 0, -2 },
{ "Spider's", IPL_MANA, 10, 15, 1, PLT_STAFF|PLT_MISC, 1, 0, 1, 500, 1000, 2 },
{ "Raven's", IPL_MANA, 15, 20, 5, PLT_STAFF|PLT_MISC, 0, 0, 1, 1100, 2000, 3 },
{ "Snake's", IPL_MANA, 21, 30, 9, PLT_STAFF|PLT_MISC, 0, 0, 1, 2100, 4000, 5 },
{ "Serpent's", IPL_MANA, 30, 40, 15, PLT_STAFF|PLT_MISC, 0, 0, 1, 4100, 6000, 7 },
{ "Drake's", IPL_MANA, 41, 50, 21, PLT_STAFF|PLT_MISC, 0, 0, 1, 6100, 10000, 9 },
{ "Dragon's", IPL_MANA, 51, 60, 27, PLT_STAFF|PLT_MISC, 0, 0, 1, 10100, 15000, 11 },
{ "Wyrm's", IPL_MANA, 61, 80, 35, PLT_STAFF, 0, 0, 1, 15100, 19000, 12 },
{ "Hydra's", IPL_MANA, 81, 100, 60, PLT_STAFF, 0, 0, 1, 19100, 30000, 13 },
{ "Angel's", IPL_SPLLVLADD, 1, 1, 15, PLT_STAFF, 16, 0, 1, 25000, 25000, 2 },
{ "Arch-Angel's", IPL_SPLLVLADD, 2, 2, 25, PLT_STAFF, 16, 0, 1, 50000, 50000, 3 },
{ "Plentiful", IPL_CHARGES, 2, 2, 4, PLT_STAFF, 0, 0, 1, 2000, 2000, 2 },
{ "Bountiful", IPL_CHARGES, 3, 3, 9, PLT_STAFF, 0, 0, 1, 3000, 3000, 3 },
{ "Flaming", IPL_FIREDAM, 1, 10, 7, PLT_WEAP|PLT_STAFF, 0, 0, 1, 5000, 5000, 2 },
{ "Lightning", IPL_LIGHTDAM, 2, 20, 18, PLT_WEAP|PLT_STAFF, 0, 0, 1, 10000, 10000, 2 },
{ &empty_string, IPL_INVALID, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
PLStruct PL_Suffix[96] =
{
{ "quality", IPL_DAMMOD, 1, 2, 2, PLT_WEAP|PLT_BOW, 0, 0, 1, 100, 200, 2 },
{ "maiming", IPL_DAMMOD, 3, 5, 7, PLT_WEAP|PLT_BOW, 0, 0, 1, 1300, 1500, 3 },
{ "slaying", IPL_DAMMOD, 6, 8, 15, PLT_WEAP, 0, 0, 1, 2600, 3000, 5 },
{ "gore", IPL_DAMMOD, 9, 12, 25, PLT_WEAP, 0, 0, 1, 4100, 5000, 8 },
{ "carnage", IPL_DAMMOD, 13, 16, 35, PLT_WEAP, 0, 0, 1, 5100, 10000, 10 },
{ "slaughter", IPL_DAMMOD, 17, 20, 60, PLT_WEAP, 0, 0, 1, 10100, 15000, 13 },
{ "pain", IPL_GETHIT_CURSE, 2, 4, 4, PLT_ARMO|PLT_SHLD|PLT_MISC, 1, 0, 0, 0, 0, -4 },
{ "tears", IPL_GETHIT_CURSE, 1, 1, 2, PLT_ARMO|PLT_SHLD|PLT_MISC, 1, 0, 0, 0, 0, -2 },
{ "health", IPL_GETHIT, 1, 1, 2, PLT_ARMO|PLT_SHLD|PLT_MISC, 16, 0, 1, 200, 200, 2 },
{ "protection", IPL_GETHIT, 2, 2, 6, PLT_ARMO|PLT_SHLD, 16, 0, 1, 400, 800, 4 },
{ "absorption", IPL_GETHIT, 3, 3, 12, PLT_ARMO|PLT_SHLD, 16, 0, 1, 1001, 2500, 10 },
{ "deflection", IPL_GETHIT, 4, 4, 20, PLT_ARMO, 16, 0, 1, 2500, 6500, 15 },
{ "osmosis", IPL_GETHIT, 5, 6, 50, PLT_ARMO, 16, 0, 1, 7500, 10000, 20 },
{ "frailty", IPL_STR_CURSE, 6, 10, 3, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 1, 0, 0, 0, 0, -3 },
{ "weakness", IPL_STR_CURSE, 1, 5, 1, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 1, 0, 0, 0, 0, -2 },
{ "strength", IPL_STR, 1, 5, 1, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 200, 1000, 2 },
{ "might", IPL_STR, 6, 10, 5, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 1200, 2000, 3 },
{ "power", IPL_STR, 11, 15, 11, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 2200, 3000, 4 },
{ "giants", IPL_STR, 16, 20, 17, PLT_ARMO|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 3200, 5000, 7 },
{ "titans", IPL_STR, 21, 30, 23, PLT_WEAP|PLT_MISC, 0, 0, 1, 5200, 10000, 10 },
{ "paralysis", IPL_DEX_CURSE, 6, 10, 3, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 1, 0, 0, 0, 0, -3 },
{ "atrophy", IPL_DEX_CURSE, 1, 5, 1, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 1, 0, 0, 0, 0, -2 },
{ "dexterity", IPL_DEX, 1, 5, 1, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 200, 1000, 2 },
{ "skill", IPL_DEX, 6, 10, 5, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 1200, 2000, 3 },
{ "accuracy", IPL_DEX, 11, 15, 11, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 2200, 3000, 4 },
{ "precision", IPL_DEX, 16, 20, 17, PLT_ARMO|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 3200, 5000, 7 },
{ "perfection", IPL_DEX, 21, 30, 23, PLT_BOW|PLT_MISC, 0, 0, 1, 5200, 10000, 10 },
{ "the fool", IPL_MAG_CURSE, 6, 10, 3, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 1, 0, 0, 0, 0, -3 },
{ "dyslexia", IPL_MAG_CURSE, 1, 5, 1, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 1, 0, 0, 0, 0, -2 },
{ "magic", IPL_MAG, 1, 5, 1, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 200, 1000, 2 },
{ "the mind", IPL_MAG, 6, 10, 5, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 1200, 2000, 3 },
{ "brilliance", IPL_MAG, 11, 15, 11, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 2200, 3000, 4 },
{ "sorcery", IPL_MAG, 16, 20, 17, PLT_ARMO|PLT_WEAP|PLT_STAFF|PLT_BOW|PLT_MISC, 0, 0, 1, 3200, 5000, 7 },
{ "wizardry", IPL_MAG, 21, 30, 23, PLT_STAFF|PLT_MISC, 0, 0, 1, 5200, 10000, 10 },
{ "illness", IPL_VIT_CURSE, 6, 10, 3, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 1, 0, 0, 0, 0, -3 },
{ "disease", IPL_VIT_CURSE, 1, 5, 1, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 1, 0, 0, 0, 0, -2 },
{ "vitality", IPL_VIT, 1, 5, 1, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 16, 0, 1, 200, 1000, 2 },
{ "zest", IPL_VIT, 6, 10, 5, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 16, 0, 1, 1200, 2000, 3 },
{ "vim", IPL_VIT, 11, 15, 11, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 16, 0, 1, 2200, 3000, 4 },
{ "vigor", IPL_VIT, 16, 20, 17, PLT_ARMO|PLT_WEAP|PLT_BOW|PLT_MISC, 16, 0, 1, 3200, 5000, 7 },
{ "life", IPL_VIT, 21, 30, 23, PLT_MISC, 16, 0, 1, 5200, 10000, 10 },
{ "trouble", IPL_ATTRIBS_CURSE, 6, 10, 12, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 1, 0, 0, 0, 0, -10 },
{ "the pit", IPL_ATTRIBS_CURSE, 1, 5, 5, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 1, 0, 0, 0, 0, -5 },
{ "the sky", IPL_ATTRIBS, 1, 3, 5, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 800, 4000, 5 },
{ "the moon", IPL_ATTRIBS, 4, 7, 11, PLT_ARMO|PLT_SHLD|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 4800, 8000, 10 },
{ "the stars", IPL_ATTRIBS, 8, 11, 17, PLT_ARMO|PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 8800, 12000, 15 },
{ "the heavens", IPL_ATTRIBS, 12, 15, 25, PLT_WEAP|PLT_BOW|PLT_MISC, 0, 0, 1, 12800, 20000, 20 },
{ "the zodiac", IPL_ATTRIBS, 16, 20, 30, PLT_MISC, 0, 0, 1, 20800, 40000, 30 },
{ "the vulture", IPL_LIFE_CURSE, 11, 25, 4, PLT_ARMO|PLT_SHLD|PLT_MISC, 1, 0, 0, 0, 0, -4 },
{ "the jackal", IPL_LIFE_CURSE, 1, 10, 1, PLT_ARMO|PLT_SHLD|PLT_MISC, 1, 0, 0, 0, 0, -2 },
{ "the fox", IPL_LIFE, 10, 15, 1, PLT_ARMO|PLT_SHLD|PLT_MISC, 0, 0, 1, 100, 1000, 2 },
{ "the jaguar", IPL_LIFE, 16, 20, 5, PLT_ARMO|PLT_SHLD|PLT_MISC, 0, 0, 1, 1100, 2000, 3 },
{ "the eagle", IPL_LIFE, 21, 30, 9, PLT_ARMO|PLT_SHLD|PLT_MISC, 0, 0, 1, 2100, 4000, 5 },
{ "the wolf", IPL_LIFE, 30, 40, 15, PLT_ARMO|PLT_SHLD|PLT_MISC, 0, 0, 1, 4100, 6000, 7 },
{ "the tiger", IPL_LIFE, 41, 50, 21, PLT_ARMO|PLT_SHLD|PLT_MISC, 0, 0, 1, 6100, 10000, 9 },
{ "the lion", IPL_LIFE, 51, 60, 27, PLT_ARMO|PLT_MISC, 0, 0, 1, 10100, 15000, 11 },
{ "the mammoth", IPL_LIFE, 61, 80, 35, PLT_ARMO, 0, 0, 1, 15100, 19000, 12 },
{ "the whale", IPL_LIFE, 81, 100, 60, PLT_ARMO, 0, 0, 1, 19100, 30000, 13 },
{ "fragility", IPL_DUR_CURSE, 100, 100, 3, PLT_ARMO|PLT_SHLD|PLT_WEAP, 1, 0, 0, 0, 0, -4 },
{ "brittleness", IPL_DUR_CURSE, 26, 75, 1, PLT_ARMO|PLT_SHLD|PLT_WEAP, 1, 0, 0, 0, 0, -2 },
{ "sturdiness", IPL_DUR, 26, 75, 1, PLT_ARMO|PLT_SHLD|PLT_WEAP, 0, 0, 1, 100, 100, 2 },
{ "craftsmanship", IPL_DUR, 51, 100, 6, PLT_ARMO|PLT_SHLD|PLT_WEAP, 0, 0, 1, 200, 200, 2 },
{ "structure", IPL_DUR, 101, 200, 12, PLT_ARMO|PLT_SHLD|PLT_WEAP, 0, 0, 1, 300, 300, 2 },
{ "the ages", IPL_INDESTRUCTIBLE, 0, 0, 25, PLT_ARMO|PLT_SHLD|PLT_WEAP, 0, 0, 1, 600, 600, 5 },
{ "the dark", IPL_LIGHT_CURSE, 4, 4, 6, PLT_ARMO|PLT_WEAP|PLT_MISC, 1, 0, 0, 0, 0, -3 },
{ "the night", IPL_LIGHT_CURSE, 2, 2, 3, PLT_ARMO|PLT_WEAP|PLT_MISC, 1, 0, 0, 0, 0, -2 },
{ "light", IPL_LIGHT, 2, 2, 4, PLT_ARMO|PLT_WEAP|PLT_MISC, 16, 0, 1, 750, 750, 2 },
{ "radiance", IPL_LIGHT, 4, 4, 8, PLT_ARMO|PLT_WEAP|PLT_MISC, 16, 0, 1, 1500, 1500, 3 },
{ "flame", IPL_FIRE_ARROWS, 1, 3, 1, PLT_BOW, 0, 0, 1, 2000, 2000, 2 },
{ "fire", IPL_FIRE_ARROWS, 1, 6, 11, PLT_BOW, 0, 0, 1, 4000, 4000, 4 },
{ "burning", IPL_FIRE_ARROWS, 1, 16, 35, PLT_BOW, 0, 0, 1, 6000, 6000, 6 },
{ "shock", IPL_LIGHT_ARROWS, 1, 6, 13, PLT_BOW, 0, 0, 1, 6000, 6000, 2 },
{ "lightning", IPL_LIGHT_ARROWS, 1, 10, 21, PLT_BOW, 0, 0, 1, 8000, 8000, 4 },
{ "thunder", IPL_LIGHT_ARROWS, 1, 20, 60, PLT_BOW, 0, 0, 1, 12000, 12000, 6 },
{ "many", IPL_DUR, 100, 100, 3, PLT_BOW, 0, 0, 1, 750, 750, 2 },
{ "plenty", IPL_DUR, 200, 200, 7, PLT_BOW, 0, 0, 1, 1500, 1500, 3 },
{ "thorns", IPL_THORNS, 1, 3, 1, PLT_ARMO|PLT_SHLD, 0, 0, 1, 500, 500, 2 },
{ "corruption", IPL_NOMANA, 0, 0, 5, PLT_ARMO|PLT_SHLD|PLT_WEAP, 1, 0, 0, -1000, -1000, 2 },
{ "thieves", IPL_ABSHALFTRAP, 0, 0, 11, PLT_ARMO|PLT_SHLD|PLT_MISC, 0, 0, 1, 1500, 1500, 2 },
{ "the bear", IPL_KNOCKBACK, 0, 0, 5, PLT_WEAP|PLT_STAFF|PLT_BOW, 1, 0, 1, 750, 750, 2 },
{ "the bat", IPL_STEALMANA, 3, 3, 8, PLT_WEAP, 0, 0, 1, 7500, 7500, 3 },
{ "vampires", IPL_STEALMANA, 5, 5, 19, PLT_WEAP, 0, 0, 1, 15000, 15000, 3 },
{ "the leech", IPL_STEALLIFE, 3, 3, 8, PLT_WEAP, 0, 0, 1, 7500, 7500, 3 },
{ "blood", IPL_STEALLIFE, 5, 5, 19, PLT_WEAP, 0, 0, 1, 15000, 15000, 3 },
{ "piercing", IPL_TARGAC, 2, 6, 1, PLT_WEAP|PLT_BOW, 0, 0, 1, 1000, 1000, 3 },
{ "puncturing", IPL_TARGAC, 4, 12, 9, PLT_WEAP|PLT_BOW, 0, 0, 1, 2000, 2000, 6 },
{ "bashing", IPL_TARGAC, 8, 24, 17, PLT_WEAP, 0, 0, 1, 4000, 4000, 12 },
{ "readiness", IPL_FASTATTACK, 1, 1, 1, PLT_WEAP|PLT_STAFF|PLT_BOW, 0, 0, 1, 2000, 2000, 2 },
{ "swiftness", IPL_FASTATTACK, 2, 2, 10, PLT_WEAP|PLT_STAFF|PLT_BOW, 0, 0, 1, 4000, 4000, 4 },
{ "speed", IPL_FASTATTACK, 3, 3, 19, PLT_WEAP|PLT_STAFF, 0, 0, 1, 8000, 8000, 8 },
{ "haste", IPL_FASTATTACK, 4, 4, 27, PLT_WEAP|PLT_STAFF, 0, 0, 1, 16000, 16000, 16 },
{ "balance", IPL_FASTRECOVER, 1, 1, 1, PLT_ARMO|PLT_MISC, 0, 0, 1, 2000, 2000, 2 },
{ "stability", IPL_FASTRECOVER, 2, 2, 10, PLT_ARMO|PLT_MISC, 0, 0, 1, 4000, 4000, 4 },
{ "harmony", IPL_FASTRECOVER, 3, 3, 20, PLT_ARMO|PLT_MISC, 0, 0, 1, 8000, 8000, 8 },
{ "blocking", IPL_FASTBLOCK, 1, 1, 5, PLT_SHLD, 0, 0, 1, 4000, 4000, 4 },
{ &empty_string, IPL_INVALID, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
UItemStruct UniqueItemList[91] =
{
{ "The Butcher's Cleaver", UITYPE_CLEAVER, 1u, 3u, 3650, IPL_STR, 10, 10, IPL_SETDAM, 4, 24, IPL_SETDUR, 10, 10, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "The Undead Crown", UITYPE_SKCROWN, 1u, 3u, 16650, IPL_RNDSTEALLIFE, 0, 0, IPL_SETAC, 8, 8, IPL_INVCURS, 77, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Empyrean Band", UITYPE_INFRARING, 1u, 4u, 8000, IPL_ATTRIBS, 2, 2, IPL_LIGHT, 2, 2, IPL_FASTRECOVER, 1, 1, IPL_ABSHALFTRAP, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Optic Amulet", UITYPE_OPTAMULET, 1u, 5u, 9750, IPL_LIGHT, 2, 2, IPL_LIGHTRES, 20, 20, IPL_GETHIT, 1, 1, IPL_MAG, 5, 5, IPL_INVCURS, 44, 0, IPL_TOHIT, 0, 0 },
{ "Ring of Truth", UITYPE_TRING, 1u, 4u, 9100, IPL_LIFE, 10, 10, IPL_GETHIT, 1, 1, IPL_ALLRES, 10, 10, IPL_INVCURS, 10, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Harlequin Crest", UITYPE_HARCREST, 1u, 6u, 4000, IPL_AC_CURSE, 3, 3, IPL_GETHIT, 1, 1, IPL_ATTRIBS, 2, 2, IPL_LIFE, 7, 7, IPL_MANA, 7, 7, IPL_INVCURS, 81, 0 },
{ "Veil of Steel", UITYPE_STEELVEIL, 1u, 6u, 63800, IPL_ALLRES, 50, 50, IPL_LIGHT_CURSE, 2, 2, IPL_ACP, 60, 60, IPL_MANA_CURSE, 30, 30, IPL_STR, 15, 15, IPL_VIT, 15, 15 },
{ "Arkaine's Valor", UITYPE_ARMOFVAL, 1u, 4u, 42000, IPL_SETAC, 25, 25, IPL_VIT, 10, 10, IPL_GETHIT, 3, 3, IPL_FASTRECOVER, 3, 3, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Griswold's Edge", UITYPE_GRISWOLD, 1u, 6u, 42000, IPL_FIREDAM, 1, 10, IPL_TOHIT, 25, 25, IPL_FASTATTACK, 2, 2, IPL_KNOCKBACK, 0, 0, IPL_MANA, 20, 20, IPL_LIFE_CURSE, 20, 20 },
{ "Lightforge", UITYPE_MACE, 1u, 6u, 26675, IPL_LIGHT, 4, 4, IPL_DAMP, 150, 150, IPL_TOHIT, 25, 25, IPL_FIREDAM, 10, 20, IPL_INDESTRUCTIBLE, 0, 0, IPL_ATTRIBS, 8, 8 },
{ "The Rift Bow", UITYPE_SHORTBOW, 1u, 3u, 1800, IPL_RNDARROWVEL, 0, 0, IPL_DAMMOD, 2, 2, IPL_DEX_CURSE, 3, 3, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "The Needler", UITYPE_SHORTBOW, 2u, 4u, 8900, IPL_TOHIT, 50, 50, IPL_SETDAM, 1, 3, IPL_FASTATTACK, 2, 2, IPL_INVCURS, 158, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "The Celestial Bow", UITYPE_LONGBOW, 2u, 4u, 1200, IPL_NOMINSTR, 0, 0, IPL_DAMMOD, 2, 2, IPL_SETAC, 5, 5, IPL_INVCURS, 133, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Deadly Hunter", UITYPE_COMPBOW, 3u, 4u, 8750, IPL_3XDAMVDEM, 10, 10, IPL_TOHIT, 20, 20, IPL_MAG_CURSE, 5, 5, IPL_INVCURS, 108, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Bow of the Dead", UITYPE_COMPBOW, 5u, 6u, 2500, IPL_TOHIT, 10, 10, IPL_DEX, 4, 4, IPL_VIT_CURSE, 3, 3, IPL_LIGHT_CURSE, 2, 2, IPL_SETDUR, 30, 30, IPL_INVCURS, 108, 0 },
{ "The Blackoak Bow", UITYPE_LONGBOW, 5u, 4u, 2500, IPL_DEX, 10, 10, IPL_VIT_CURSE, 10, 10, IPL_DAMP, 50, 50, IPL_LIGHT_CURSE, 1, 1, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Flamedart", UITYPE_HUNTBOW, 10u, 4u, 14250, IPL_FIRE_ARROWS, 0, 0, IPL_FIREDAM, 1, 6, IPL_TOHIT, 20, 20, IPL_FIRERES, 40, 40, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Fleshstinger", UITYPE_LONGBOW, 13u, 4u, 16500, IPL_DEX, 15, 15, IPL_TOHIT, 40, 40, IPL_DAMP, 80, 80, IPL_DUR, 6, 6, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Windforce", UITYPE_WARBOW, 17u, 4u, 37750, IPL_STR, 5, 5, IPL_DAMP, 200, 200, IPL_KNOCKBACK, 0, 0, IPL_INVCURS, 164, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Eaglehorn", UITYPE_BATTLEBOW, 26u, 5u, 42500, IPL_DEX, 20, 20, IPL_TOHIT, 50, 50, IPL_DAMP, 100, 100, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 108, 0, IPL_TOHIT, 0, 0 },
{ "Gonnagal's Dirk", UITYPE_DAGGER, 1u, 5u, 7040, IPL_DEX_CURSE, 5, 5, IPL_DAMMOD, 4, 4, IPL_FASTATTACK, 2, 2, IPL_FIRERES, 25, 25, IPL_INVCURS, 54, 0, IPL_TOHIT, 0, 0 },
{ "The Defender", UITYPE_SABRE, 1u, 3u, 2000, IPL_SETAC, 5, 5, IPL_VIT, 5, 5, IPL_TOHIT_CURSE, 5, 5, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Gryphons Claw", UITYPE_FALCHION, 1u, 4u, 1000, IPL_DAMP, 100, 100, IPL_MAG_CURSE, 2, 2, IPL_DEX_CURSE, 5, 5, IPL_INVCURS, 68, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Black Razor", UITYPE_DAGGER, 1u, 4u, 2000, IPL_DAMP, 150, 150, IPL_VIT, 2, 2, IPL_SETDUR, 5, 5, IPL_INVCURS, 53, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Gibbous Moon", UITYPE_BROADSWR, 2u, 4u, 6660, IPL_ATTRIBS, 2, 2, IPL_DAMP, 25, 25, IPL_MANA, 15, 15, IPL_LIGHT_CURSE, 3, 3, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Ice Shank", UITYPE_LONGSWR, 3u, 3u, 5250, IPL_FIRERES, 40, 40, IPL_SETDUR, 15, 15, IPL_STR, 5, 10, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "The Executioner's Blade", UITYPE_FALCHION, 3u, 5u, 7080, IPL_DAMP, 150, 150, IPL_LIFE_CURSE, 10, 10, IPL_LIGHT_CURSE, 1, 1, IPL_DUR, 200, 200, IPL_INVCURS, 58, 0, IPL_TOHIT, 0, 0 },
{ "The Bonesaw", UITYPE_CLAYMORE, 6u, 6u, 4400, IPL_DAMMOD, 10, 10, IPL_STR, 10, 10, IPL_MAG_CURSE, 5, 5, IPL_DEX_CURSE, 5, 5, IPL_LIFE, 10, 10, IPL_MANA_CURSE, 10, 10 },
{ "Shadowhawk", UITYPE_BROADSWR, 8u, 4u, 13750, IPL_LIGHT_CURSE, 2, 2, IPL_STEALLIFE, 5, 5, IPL_TOHIT, 15, 15, IPL_ALLRES, 5, 5, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Wizardspike", UITYPE_DAGGER, 11u, 5u, 12920, IPL_MAG, 15, 15, IPL_MANA, 35, 35, IPL_TOHIT, 25, 25, IPL_ALLRES, 15, 15, IPL_INVCURS, 50, 0, IPL_TOHIT, 0, 0 },
{ "Lightsabre", UITYPE_SABRE, 13u, 4u, 19150, IPL_LIGHT, 2, 2, IPL_LIGHTDAM, 1, 10, IPL_TOHIT, 20, 20, IPL_LIGHTRES, 50, 50, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "The Falcon's Talon", UITYPE_SCIMITAR, 15u, 5u, 7867, IPL_FASTATTACK, 4, 4, IPL_TOHIT, 20, 20, IPL_DAMP_CURSE, 33, 33, IPL_DEX, 10, 10, IPL_INVCURS, 68, 0, IPL_TOHIT, 0, 0 },
{ "Inferno", UITYPE_LONGSWR, 17u, 4u, 34600, IPL_FIREDAM, 2, 12, IPL_LIGHT, 3, 3, IPL_MANA, 20, 20, IPL_FIRERES, 80, 80, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Doombringer", UITYPE_BASTARDSWR, 19u, 5u, 18250, IPL_TOHIT, 25, 25, IPL_DAMP, 250, 250, IPL_ATTRIBS_CURSE, 5, 5, IPL_LIFE_CURSE, 25, 25, IPL_LIGHT_CURSE, 2, 2, IPL_TOHIT, 0, 0 },
{ "The Grizzly", UITYPE_TWOHANDSWR, 23u, 6u, 50000, IPL_STR, 20, 20, IPL_VIT_CURSE, 5, 5, IPL_DAMP, 200, 200, IPL_KNOCKBACK, 0, 0, IPL_DUR, 100, 100, IPL_INVCURS, 160, 0 },
{ "The Grandfather", UITYPE_GREATSWR, 27u, 6u, 119800, IPL_ONEHAND, 0, 0, IPL_ATTRIBS, 5, 5, IPL_TOHIT, 20, 20, IPL_DAMP, 70, 70, IPL_LIFE, 20, 20, IPL_INVCURS, 161, 0 },
{ "The Mangler", UITYPE_LARGEAXE, 2u, 5u, 2850, IPL_DAMP, 200, 200, IPL_DEX_CURSE, 5, 5, IPL_MAG_CURSE, 5, 5, IPL_MANA_CURSE, 10, 10, IPL_INVCURS, 144, 0, IPL_TOHIT, 0, 0 },
{ "Sharp Beak", UITYPE_LARGEAXE, 2u, 4u, 2850, IPL_LIFE, 20, 20, IPL_MAG_CURSE, 10, 10, IPL_MANA_CURSE, 10, 10, IPL_INVCURS, 143, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "BloodSlayer", UITYPE_BROADAXE, 3u, 5u, 2500, IPL_DAMP, 100, 100, IPL_3XDAMVDEM, 50, 50, IPL_ATTRIBS_CURSE, 5, 5, IPL_SPLLVLADD, -1, -1, IPL_INVCURS, 144, 0, IPL_TOHIT, 0, 0 },
{ "The Celestial Axe", UITYPE_BATTLEAXE, 4u, 4u, 14100, IPL_NOMINSTR, 0, 0, IPL_TOHIT, 15, 15, IPL_LIFE, 15, 15, IPL_STR_CURSE, 15, 15, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Wicked Axe", UITYPE_LARGEAXE, 5u, 6u, 31150, IPL_TOHIT, 30, 30, IPL_DEX, 10, 10, IPL_VIT_CURSE, 10, 10, IPL_GETHIT, 1, 6, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 143, 0 },
{ "Stonecleaver", UITYPE_BROADAXE, 7u, 5u, 23900, IPL_LIFE, 30, 30, IPL_TOHIT, 20, 20, IPL_DAMP, 50, 50, IPL_LIGHTRES, 40, 40, IPL_INVCURS, 104, 0, IPL_TOHIT, 0, 0 },
{ "Aguinara's Hatchet", UITYPE_SMALLAXE, 12u, 3u, 24800, IPL_SPLLVLADD, 1, 1, IPL_MAG, 10, 10, IPL_MAGICRES, 80, 80, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Hellslayer", UITYPE_BATTLEAXE, 15u, 5u, 26200, IPL_STR, 8, 8, IPL_VIT, 8, 8, IPL_DAMP, 100, 100, IPL_LIFE, 25, 25, IPL_MANA_CURSE, 25, 25, IPL_TOHIT, 0, 0 },
{ "Messerschmidt's Reaver", UITYPE_GREATAXE, 25u, 6u, 58000, IPL_DAMP, 200, 200, IPL_DAMMOD, 15, 15, IPL_ATTRIBS, 5, 5, IPL_LIFE_CURSE, 50, 50, IPL_FIREDAM, 2, 12, IPL_INVCURS, 163, 0 },
{ "Crackrust", UITYPE_MACE, 1u, 5u, 11375, IPL_ATTRIBS, 2, 2, IPL_INDESTRUCTIBLE, 0, 0, IPL_ALLRES, 15, 15, IPL_DAMP, 50, 50, IPL_SPLLVLADD, -1, -1, IPL_TOHIT, 0, 0 },
{ "Hammer of Jholm", UITYPE_MAUL, 1u, 4u, 8700, IPL_DAMP, 4, 10, IPL_INDESTRUCTIBLE, 0, 0, IPL_STR, 3, 3, IPL_TOHIT, 15, 15, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Civerb's Cudgel", UITYPE_MACE, 1u, 3u, 2000, IPL_3XDAMVDEM, 35, 35, IPL_DEX_CURSE, 5, 5, IPL_MAG_CURSE, 2, 2, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "The Celestial Star", UITYPE_FLAIL, 2u, 5u, 7810, IPL_NOMINSTR, 0, 0, IPL_LIGHT, 2, 2, IPL_DAMMOD, 10, 10, IPL_AC_CURSE, 8, 8, IPL_INVCURS, 131, 0, IPL_TOHIT, 0, 0 },
{ "Baranar's Star", UITYPE_MORNSTAR, 5u, 6u, 6850, IPL_TOHIT, 12, 12, IPL_DAMP, 80, 80, IPL_FASTATTACK, 1, 1, IPL_VIT, 4, 4, IPL_DEX_CURSE, 4, 4, IPL_SETDUR, 60, 60 },
{ "Gnarled Root", UITYPE_SPIKCLUB, 9u, 6u, 9820, IPL_TOHIT, 20, 20, IPL_DAMP, 300, 300, IPL_DEX, 10, 10, IPL_MAG, 5, 5, IPL_ALLRES, 10, 10, IPL_AC_CURSE, 10, 10 },
{ "The Cranium Basher", UITYPE_MAUL, 12u, 6u, 36500, IPL_DAMMOD, 20, 20, IPL_STR, 15, 15, IPL_INDESTRUCTIBLE, 0, 0, IPL_MANA_CURSE, 150, 150, IPL_ALLRES, 5, 5, IPL_INVCURS, 122, 0 },
{ "Schaefer's Hammer", UITYPE_WARHAMMER, 16u, 6u, 56125, IPL_DAMP_CURSE, 100, 100, IPL_LIGHTDAM, 1, 50, IPL_LIFE, 50, 50, IPL_TOHIT, 30, 30, IPL_LIGHTRES, 80, 80, IPL_LIGHT, 1, 1 },
{ "Dreamflange", UITYPE_MACE, 26u, 5u, 26450, IPL_MAG, 30, 30, IPL_MANA, 50, 50, IPL_MAGICRES, 50, 50, IPL_LIGHT, 2, 2, IPL_SPLLVLADD, 1, 1, IPL_TOHIT, 0, 0 },
{ "Staff of Shadows", UITYPE_LONGSTAFF, 2u, 5u, 1250, IPL_MAG_CURSE, 10, 10, IPL_TOHIT, 10, 10, IPL_DAMP, 60, 60, IPL_LIGHT_CURSE, 2, 2, IPL_FASTATTACK, 1, 1, IPL_TOHIT, 0, 0 },
{ "Immolator", UITYPE_LONGSTAFF, 4u, 4u, 3900, IPL_FIRERES, 20, 20, IPL_FIREDAM, 4, 4, IPL_MANA, 10, 10, IPL_VIT_CURSE, 5, 5, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Storm Spire", UITYPE_WARSTAFF, 8u, 4u, 22500, IPL_LIGHTRES, 50, 50, IPL_LIGHTDAM, 2, 8, IPL_STR, 10, 10, IPL_MAG_CURSE, 10, 10, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Gleamsong", UITYPE_SHORTSTAFF, 8u, 4u, 6520, IPL_MANA, 25, 25, IPL_STR_CURSE, 3, 3, IPL_VIT_CURSE, 3, 3, IPL_SPELL, 10, 76, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Thundercall", UITYPE_COMPSTAFF, 14u, 5u, 22250, IPL_TOHIT, 35, 35, IPL_LIGHTDAM, 1, 10, IPL_SPELL, 3, 76, IPL_LIGHTRES, 30, 30, IPL_LIGHT, 2, 2, IPL_TOHIT, 0, 0 },
{ "The Protector", UITYPE_SHORTSTAFF, 16u, 6u, 17240, IPL_VIT, 5, 5, IPL_GETHIT, 5, 5, IPL_SETAC, 40, 40, IPL_SPELL, 2, 86, IPL_THORNS, 1, 3, IPL_INVCURS, 162, 0 },
{ "Naj's Puzzler", UITYPE_LONGSTAFF, 18u, 5u, 34000, IPL_MAG, 20, 20, IPL_DEX, 10, 10, IPL_ALLRES, 20, 20, IPL_SPELL, 23, 57, IPL_LIFE_CURSE, 25, 25, IPL_TOHIT, 0, 0 },
{ "Mindcry", UITYPE_QUARSTAFF, 20u, 4u, 41500, IPL_MAG, 15, 15, IPL_SPELL, 13, 69, IPL_ALLRES, 15, 15, IPL_SPLLVLADD, 1, 1, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Rod of Onan", UITYPE_WARSTAFF, 22u, 3u, 44167, IPL_SPELL, 21, 50, IPL_DAMP, 100, 100, IPL_ATTRIBS, 5, 5, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Helm of Sprits", UITYPE_HELM, 1u, 2u, 7525, IPL_STEALLIFE, 5, 5, IPL_INVCURS, 77, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Thinking Cap", UITYPE_SKULLCAP, 6u, 5u, 2020, IPL_MANA, 30, 30, IPL_SPLLVLADD, 2, 2, IPL_ALLRES, 20, 20, IPL_SETDUR, 1, 1, IPL_INVCURS, 93, 0, IPL_TOHIT, 0, 0 },
{ "OverLord's Helm", UITYPE_HELM, 7u, 6u, 12500, IPL_STR, 20, 20, IPL_DEX, 15, 15, IPL_VIT, 5, 5, IPL_MAG_CURSE, 20, 20, IPL_SETDUR, 15, 15, IPL_INVCURS, 99, 0 },
{ "Fool's Crest", UITYPE_HELM, 12u, 5u, 10150, IPL_ATTRIBS_CURSE, 4, 4, IPL_LIFE, 100, 100, IPL_GETHIT_CURSE, 1, 6, IPL_THORNS, 1, 3, IPL_INVCURS, 80, 0, IPL_TOHIT, 0, 0 },
{ "Gotterdamerung", UITYPE_GREATHELM, 21u, 6u, 54900, IPL_ATTRIBS, 20, 20, IPL_SETAC, 60, 60, IPL_GETHIT, 4, 4, IPL_ALLRESZERO, 0, 0, IPL_LIGHT_CURSE, 4, 4, IPL_INVCURS, 85, 0 },
{ "Royal Circlet", UITYPE_CROWN, 27u, 5u, 24875, IPL_ATTRIBS, 10, 10, IPL_MANA, 40, 40, IPL_SETAC, 40, 40, IPL_LIGHT, 1, 1, IPL_INVCURS, 79, 0, IPL_TOHIT, 0, 0 },
{ "Torn Flesh of Souls", UITYPE_RAGS, 2u, 5u, 4825, IPL_SETAC, 8, 8, IPL_VIT, 10, 10, IPL_GETHIT, 1, 1, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 92, 0, IPL_TOHIT, 0, 0 },
{ "The Gladiator's Bane", UITYPE_STUDARMOR, 6u, 4u, 3450, IPL_SETAC, 25, 25, IPL_GETHIT, 2, 2, IPL_DUR, 200, 200, IPL_ATTRIBS_CURSE, 3, 3, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "The Rainbow Cloak", UITYPE_CLOAK, 2u, 6u, 4900, IPL_SETAC, 10, 10, IPL_ATTRIBS, 1, 1, IPL_ALLRES, 10, 10, IPL_LIFE, 5, 5, IPL_DUR, 50, 50, IPL_INVCURS, 138, 0 },
{ "Leather of Aut", UITYPE_LEATHARMOR, 4u, 5u, 10550, IPL_SETAC, 15, 15, IPL_STR, 5, 5, IPL_MAG_CURSE, 5, 5, IPL_DEX, 5, 5, IPL_INDESTRUCTIBLE, 0, 0, IPL_TOHIT, 0, 0 },
{ "Wisdom's Wrap", UITYPE_ROBE, 5u, 6u, 6200, IPL_MAG, 5, 5, IPL_MANA, 10, 10, IPL_LIGHTRES, 25, 25, IPL_SETAC, 15, 15, IPL_GETHIT, 1, 1, IPL_INVCURS, 138, 0 },
{ "Sparking Mail", UITYPE_CHAINMAIL, 9u, 2u, 15750, IPL_SETAC, 30, 30, IPL_LIGHTDAM, 1, 10, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Scavenger Carapace", UITYPE_BREASTPLATE, 13u, 4u, 14000, IPL_GETHIT, 15, 15, IPL_AC_CURSE, 30, 30, IPL_DEX, 5, 5, IPL_LIGHTRES, 40, 40, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Nightscape", UITYPE_CAPE, 16u, 6u, 11600, IPL_FASTRECOVER, 2, 2, IPL_LIGHT_CURSE, 4, 4, IPL_SETAC, 15, 15, IPL_DEX, 3, 3, IPL_ALLRES, 20, 20, IPL_INVCURS, 138, 0 },
{ "Naj's Light Plate", UITYPE_PLATEMAIL, 19u, 6u, 78700, IPL_NOMINSTR, 0, 0, IPL_MAG, 5, 5, IPL_MANA, 20, 20, IPL_ALLRES, 20, 20, IPL_SPLLVLADD, 1, 1, IPL_INVCURS, 159, 0 },
{ "Demonspike Coat", UITYPE_FULLPLATE, 25u, 5u, 251175, IPL_SETAC, 100, 100, IPL_GETHIT, 6, 6, IPL_STR, 10, 10, IPL_INDESTRUCTIBLE, 0, 0, IPL_FIRERES, 50, 50, IPL_TOHIT, 0, 0 },
{ "The Deflector", UITYPE_BUCKLER, 1u, 5u, 1500, IPL_SETAC, 7, 7, IPL_ALLRES, 10, 10, IPL_DAMP_CURSE, 20, 20, IPL_TOHIT_CURSE, 5, 5, IPL_INVCURS, 83, 0, IPL_TOHIT, 0, 0 },
{ "Split Skull Shield", UITYPE_BUCKLER, 1u, 6u, 2025, IPL_SETAC, 10, 10, IPL_LIFE, 10, 10, IPL_STR, 2, 2, IPL_LIGHT_CURSE, 1, 1, IPL_SETDUR, 15, 15, IPL_INVCURS, 116, 0 },
{ "Dragon's Breach", UITYPE_KITESHIELD, 2u, 6u, 19200, IPL_FIRERES, 25, 25, IPL_STR, 5, 5, IPL_SETAC, 20, 20, IPL_MAG_CURSE, 5, 5, IPL_INDESTRUCTIBLE, 0, 0, IPL_INVCURS, 117, 0 },
{ "Blackoak Shield", UITYPE_SMALLSHIELD, 4u, 6u, 5725, IPL_DEX, 10, 10, IPL_VIT_CURSE, 10, 10, IPL_SETAC, 18, 18, IPL_LIGHT_CURSE, 1, 1, IPL_DUR, 150, 150, IPL_INVCURS, 146, 0 },
{ "Holy Defender", UITYPE_LARGESHIELD, 10u, 6u, 13800, IPL_SETAC, 15, 15, IPL_GETHIT, 2, 2, IPL_FIRERES, 20, 20, IPL_DUR, 200, 200, IPL_FASTBLOCK, 1, 1, IPL_INVCURS, 146, 0 },
{ "Stormshield", UITYPE_GOTHSHIELD, 24u, 6u, 49000, IPL_SETAC, 40, 40, IPL_GETHIT_CURSE, 4, 4, IPL_STR, 10, 10, IPL_INDESTRUCTIBLE, 0, 0, IPL_FASTBLOCK, 1, 1, IPL_INVCURS, 148, 0 },
{ "Bramble", UITYPE_RING, 1u, 4u, 1000, IPL_ATTRIBS_CURSE, 2, 2, IPL_DAMMOD, 3, 3, IPL_MANA, 10, 10, IPL_INVCURS, 9, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Ring of Regha", UITYPE_RING, 1u, 6u, 4175, IPL_MAG, 10, 10, IPL_MAGICRES, 10, 10, IPL_LIGHT, 1, 1, IPL_STR_CURSE, 3, 3, IPL_DEX_CURSE, 3, 3, IPL_INVCURS, 11, 0 },
{ "The Bleeder", UITYPE_RING, 2u, 4u, 8500, IPL_MAGICRES, 20, 20, IPL_MANA, 30, 30, IPL_LIFE_CURSE, 10, 10, IPL_INVCURS, 8, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Constricting Ring", UITYPE_RING, 5u, 3u, 62000, IPL_ALLRES, 75, 75, IPL_DRAINLIFE, 0, 0, IPL_INVCURS, 14, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 },
{ "Ring of Engagement", UITYPE_RING, 11u, 5u, 12476, IPL_GETHIT, 1, 2, IPL_THORNS, 1, 3, IPL_SETAC, 5, 5, IPL_TARGAC, 4, 12, IPL_INVCURS, 13, 0, IPL_TOHIT, 0, 0 },
{ &empty_string, UITYPE_INVALID, 0u, 0u, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0, IPL_TOHIT, 0, 0 }
};
/* rdata */
ItemDataStruct AllItemsList[157] =
{
{ IDROP_REGULAR, ICLASS_GOLD, ILOC_UNEQUIPABLE, 168, 11u, UITYPE_NONE, "Gold", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 1, 0, 0 },
{ IDROP_NEVER, ICLASS_WEAPON, ILOC_ONEHAND, 64, 1u, UITYPE_NONE, "Short Sword", NULL, 2, 20, 2, 6, 0, 0, 18u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 50, 50 },
{ IDROP_NEVER, ICLASS_ARMOR, ILOC_ONEHAND, 83, 5u, UITYPE_NONE, "Buckler", NULL, 2, 10, 0, 0, 3, 3, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 50, 50 },
{ IDROP_NEVER, ICLASS_WEAPON, ILOC_ONEHAND, 66, 4u, UITYPE_SPIKCLUB, "Club", NULL, 1, 20, 1, 6, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 20, 20 },
{ IDROP_NEVER, ICLASS_WEAPON, ILOC_TWOHAND, 118, 3u, UITYPE_NONE, "Short Bow", NULL, 1, 30, 1, 4, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 100, 100 },
{ IDROP_NEVER, ICLASS_WEAPON, ILOC_TWOHAND, 109, 10u, UITYPE_NONE, "Short Staff of Charged Bolt", NULL, 1, 25, 2, 4, 0, 0, 0u, 20u, 0u, ISPL_NONE, IMISC_STAFF, SPL_CBOLT, 0, 520, 520 },
{ IDROP_NEVER, ICLASS_WEAPON, ILOC_TWOHAND, 106, 2u, UITYPE_CLEAVER, "Cleaver", NULL, 10, 10, 4, 24, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 2000, 2000 },
{ IDROP_NEVER, ICLASS_ARMOR, ILOC_HELM, 78, 7u, UITYPE_SKCROWN, "The Undead Crown", NULL, 0, 50, 0, 0, 15, 15, 0u, 0u, 0u, ISPL_RNDSTEALLIFE, IMISC_UNIQUE, SPL_NULL, 0, 10000, 10000 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_RING, 18, 12u, UITYPE_INFRARING, "Empyrean Band", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 8000, 8000 },
{ IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, 76, 0u, UITYPE_NONE, "Magic Rock", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_AMULET, 44, 13u, UITYPE_OPTAMULET, "Optic Amulet", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 5000, 5000 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_RING, 10, 12u, UITYPE_TRING, "Ring of Truth", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 1000, 1000 },
{ IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, 126, 0u, UITYPE_NONE, "Tavern Sign", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_ARMOR, ILOC_HELM, 93, 7u, UITYPE_HARCREST, "Harlequin Crest", NULL, 0, 15, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 15, 20 },
{ IDROP_NEVER, ICLASS_ARMOR, ILOC_HELM, 85, 7u, UITYPE_STEELVEIL, "Veil of Steel", NULL, 0, 60, 0, 0, 18, 18, 0u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 17, 0u, UITYPE_ELIXIR, "Golden Elixir", NULL, 15, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, 140, 0u, UITYPE_NONE, "Anvil of Fury", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, 89, 0u, UITYPE_NONE, "Black Mushroom", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, 40, 0u, UITYPE_NONE, "Brain", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, 97, 0u, UITYPE_NONE, "Fungal Tome", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 15, 0u, UITYPE_ELIXIR, "Spectral Elixir", NULL, 15, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SPECELIX, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, 25, 0u, UITYPE_NONE, "Blood Stone", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, 96, 0u, UITYPE_MAPOFDOOM, "Map of the Stars", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_MAPOFDOOM, SPL_NULL, 1, 0, 0 },
{ IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, 19, 0u, UITYPE_NONE, "Heart", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_EAR, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 32, 0u, UITYPE_NONE, "Potion of Healing", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_HEAL, SPL_NULL, 1, 50, 50 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 39, 0u, UITYPE_NONE, "Potion of Mana", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_MANA, SPL_NULL, 1, 50, 50 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Identify", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_IDENTIFY, 1, 200, 200 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Town Portal", NULL, 4, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_TOWN, 1, 200, 200 },
{ IDROP_NEVER, ICLASS_ARMOR, ILOC_ARMOR, 157, 8u, UITYPE_ARMOFVAL, "Arkaine's Valor", NULL, 0, 40, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 35, 0u, UITYPE_NONE, "Potion of Full Healing", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_FULLHEAL, SPL_NULL, 1, 150, 150 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 0, 0u, UITYPE_NONE, "Potion of Full Mana", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_FULLMANA, SPL_NULL, 1, 150, 150 },
{ IDROP_NEVER, ICLASS_WEAPON, ILOC_ONEHAND, 61, 1u, UITYPE_GRISWOLD, "Griswold's Edge", NULL, 8, 50, 4, 12, 0, 0, 40u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 750, 750 },
{ IDROP_NEVER, ICLASS_WEAPON, ILOC_ONEHAND, 59, 4u, UITYPE_LGTFORGE, "Lightforge", NULL, 2, 32, 1, 8, 0, 0, 16u, 0u, 0u, ISPL_NONE, IMISC_UNIQUE, SPL_NULL, 0, 200, 200 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 155, 0u, UITYPE_LAZSTAFF, "Staff of Lazarus", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Resurrect", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_RESURRECT, 1, 250, 250 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_NONE, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_HELM, 91, 7u, UITYPE_NONE, "Cap", "Cap", 1, 15, 0, 0, 1, 3, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 15, 20 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_HELM, 90, 7u, UITYPE_SKULLCAP, "Skull Cap", "Cap", 4, 20, 0, 0, 2, 4, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 25, 30 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_HELM, 82, 7u, UITYPE_HELM, "Helm", "Helm", 8, 30, 0, 0, 4, 6, 25u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 40, 70 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_HELM, 75, 7u, UITYPE_NONE, "Full Helm", "Helm", 12, 35, 0, 0, 6, 8, 35u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 90, 130 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_HELM, 95, 7u, UITYPE_CROWN, "Crown", "Crown", 16, 40, 0, 0, 8, 12, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 200, 300 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_HELM, 98, 7u, UITYPE_GREATHELM, "Great Helm", "Helm", 20, 60, 0, 0, 10, 15, 50u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 400, 500 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 150, 6u, UITYPE_CAPE, "Cape", "Cape", 1, 12, 0, 0, 1, 5, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 10, 50 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 128, 6u, UITYPE_RAGS, "Rags", "Rags", 1, 6, 0, 0, 2, 6, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 5, 25 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 149, 6u, UITYPE_CLOAK, "Cloak", "Cloak", 2, 18, 0, 0, 3, 7, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 40, 70 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 137, 6u, UITYPE_ROBE, "Robe", "Robe", 3, 24, 0, 0, 4, 7, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 75, 125 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 129, 6u, UITYPE_NONE, "Quilted Armor", "Armor", 4, 30, 0, 0, 7, 10, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 200, 300 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 135, 6u, UITYPE_LEATHARMOR, "Leather Armor", "Armor", 6, 35, 0, 0, 10, 13, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 300, 400 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 127, 6u, UITYPE_NONE, "Hard Leather Armor", "Armor", 7, 40, 0, 0, 11, 14, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 450, 550 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 107, 6u, UITYPE_STUDARMOR, "Studded Leather Armor", "Armor", 9, 45, 0, 0, 15, 17, 20u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 700, 800 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 154, 8u, UITYPE_NONE, "Ring Mail", "Mail", 11, 50, 0, 0, 17, 20, 25u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 900, 1100 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 111, 8u, UITYPE_CHAINMAIL, "Chain Mail", "Mail", 13, 55, 0, 0, 18, 22, 30u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 1250, 1750 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 114, 8u, UITYPE_NONE, "Scale Mail", "Mail", 15, 60, 0, 0, 23, 28, 35u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 2300, 2800 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 153, 9u, UITYPE_BREASTPLATE, "Breast Plate", "Plate", 16, 80, 0, 0, 20, 24, 40u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 2800, 3200 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 136, 8u, UITYPE_NONE, "Splint Mail", "Mail", 17, 65, 0, 0, 30, 35, 40u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 3250, 3750 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 103, 9u, UITYPE_PLATEMAIL, "Plate Mail", "Plate", 19, 75, 0, 0, 42, 50, 60u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 4600, 5400 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 103, 9u, UITYPE_NONE, "Field Plate", "Plate", 21, 80, 0, 0, 40, 45, 65u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 5800, 6200 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 152, 9u, UITYPE_NONE, "Gothic Plate", "Plate", 23, 100, 0, 0, 50, 60, 80u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 8000, 10000 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ARMOR, 151, 9u, UITYPE_FULLPLATE, "Full Plate Mail", "Plate", 25, 90, 0, 0, 60, 75, 90u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 6500, 8000 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ONEHAND, 83, 5u, UITYPE_BUCKLER, "Buckler", "Shield", 1, 16, 0, 0, 1, 5, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 30, 70 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ONEHAND, 105, 5u, UITYPE_SMALLSHIELD, "Small Shield", "Shield", 5, 24, 0, 0, 3, 8, 25u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 90, 130 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ONEHAND, 147, 5u, UITYPE_LARGESHIELD, "Large Shield", "Shield", 9, 32, 0, 0, 5, 10, 40u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 200, 300 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ONEHAND, 113, 5u, UITYPE_KITESHIELD, "Kite Shield", "Shield", 14, 40, 0, 0, 8, 15, 50u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 400, 700 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ONEHAND, 132, 5u, UITYPE_GOTHSHIELD, "Tower Shield", "Shield", 20, 50, 0, 0, 12, 20, 60u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 850, 1200 },
{ IDROP_REGULAR, ICLASS_ARMOR, ILOC_ONEHAND, 148, 5u, UITYPE_GOTHSHIELD, "Gothic Shield", "Shield", 23, 60, 0, 0, 14, 18, 80u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 2300, 2700 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 32, 0u, UITYPE_NONE, "Potion of Healing", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_HEAL, SPL_NULL, 1, 50, 50 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 35, 0u, UITYPE_NONE, "Potion of Full Healing", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_FULLHEAL, SPL_NULL, 1, 150, 150 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 39, 0u, UITYPE_NONE, "Potion of Mana", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_MANA, SPL_NULL, 1, 50, 50 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 0, 0u, UITYPE_NONE, "Potion of Full Mana", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_FULLMANA, SPL_NULL, 1, 150, 150 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 37, 0u, UITYPE_NONE, "Potion of Rejuvenation", NULL, 3, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_REJUV, SPL_NULL, 1, 120, 120 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 33, 0u, UITYPE_NONE, "Potion of Full Rejuvenation", NULL, 7, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_FULLREJUV, SPL_NULL, 1, 600, 600 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 38, 0u, UITYPE_NONE, "Elixir of Strength", NULL, 15, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_ELIXSTR, SPL_NULL, 1, 5000, 5000 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 34, 0u, UITYPE_NONE, "Elixir of Magic", NULL, 15, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_ELIXMAG, SPL_NULL, 1, 5000, 5000 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 36, 0u, UITYPE_NONE, "Elixir of Dexterity", NULL, 15, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_ELIXDEX, SPL_NULL, 1, 5000, 5000 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 31, 0u, UITYPE_NONE, "Elixir of Vitality", NULL, 20, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_ELIXVIT, SPL_NULL, 1, 5000, 5000 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Healing", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_HEAL, 1, 50, 50 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Lightning", NULL, 4, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_LIGHTNING, 1, 150, 150 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Identify", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_IDENTIFY, 1, 100, 100 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Resurrect", NULL, 1, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_RESURRECT, 1, 250, 250 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Fire Wall", NULL, 4, 0, 0, 0, 0, 0, 0u, 17u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_FIREWALL, 1, 400, 400 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Inferno", NULL, 1, 0, 0, 0, 0, 0, 0u, 19u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_FLAME, 1, 100, 100 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Town Portal", NULL, 4, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_TOWN, 1, 200, 200 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Flash", NULL, 6, 0, 0, 0, 0, 0, 0u, 21u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_FLASH, 1, 500, 500 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Infravision", NULL, 8, 0, 0, 0, 0, 0, 0u, 23u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_INFRA, 1, 600, 600 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Phasing", NULL, 6, 0, 0, 0, 0, 0, 0u, 25u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_RNDTELEPORT, 1, 200, 200 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Mana Shield", NULL, 8, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_MANASHIELD, 1, 1200, 1200 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Flame Wave", NULL, 10, 0, 0, 0, 0, 0, 0u, 29u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_WAVE, 1, 650, 650 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Fireball", NULL, 8, 0, 0, 0, 0, 0, 0u, 31u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_FIREBALL, 1, 300, 300 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Stone Curse", NULL, 6, 0, 0, 0, 0, 0, 0u, 33u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_STONE, 1, 800, 800 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Chain Lightning", NULL, 10, 0, 0, 0, 0, 0, 0u, 35u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_CHAIN, 1, 750, 750 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Guardian", NULL, 12, 0, 0, 0, 0, 0, 0u, 47u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_GUARDIAN, 1, 950, 950 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Non Item", NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Nova", NULL, 14, 0, 0, 0, 0, 0, 0u, 57u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_NOVA, 1, 1300, 1300 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Golem", NULL, 10, 0, 0, 0, 0, 0, 0u, 51u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_GOLEM, 1, 1100, 1100 },
{ IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of None", NULL, 99, 0, 0, 0, 0, 0, 0u, 61u, 0u, ISPL_NONE, IMISC_SCROLLT, SPL_NULL, 1, 1000, 1000 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Teleport", NULL, 14, 0, 0, 0, 0, 0, 0u, 81u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_TELEPORT, 1, 3000, 3000 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 1, 0u, UITYPE_NONE, "Scroll of Apocalypse", NULL, 22, 0, 0, 0, 0, 0, 0u, 117u, 0u, ISPL_NONE, IMISC_SCROLL, SPL_APOCA, 1, 2000, 2000 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 88, 0u, UITYPE_NONE, "Book of ", NULL, 2, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_BOOK, SPL_NULL, 1, 0, 0 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 88, 0u, UITYPE_NONE, "Book of ", NULL, 8, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_BOOK, SPL_NULL, 1, 0, 0 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 88, 0u, UITYPE_NONE, "Book of ", NULL, 14, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_BOOK, SPL_NULL, 1, 0, 0 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, 88, 0u, UITYPE_NONE, "Book of ", NULL, 20, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_BOOK, SPL_NULL, 1, 0, 0 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 51, 1u, UITYPE_DAGGER, "Dagger", "Dagger", 1, 16, 1, 4, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 60, 60 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 64, 1u, UITYPE_NONE, "Short Sword", "Sword", 1, 24, 2, 6, 0, 0, 18u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 120, 120 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 62, 1u, UITYPE_FALCHION, "Falchion", "Sword", 2, 20, 4, 8, 0, 0, 30u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 250, 250 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 72, 1u, UITYPE_SCIMITAR, "Scimitar", "Sword", 4, 28, 3, 7, 0, 0, 23u, 0u, 23u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 200, 200 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 65, 1u, UITYPE_CLAYMORE, "Claymore", "Sword", 5, 36, 1, 12, 0, 0, 35u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 450, 450 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 56, 1u, UITYPE_NONE, "Blade", "Blade", 4, 30, 3, 8, 0, 0, 25u, 0u, 30u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 280, 280 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 67, 1u, UITYPE_SABRE, "Sabre", "Sabre", 1, 45, 1, 8, 0, 0, 17u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 170, 170 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 60, 1u, UITYPE_LONGSWR, "Long Sword", "Sword", 6, 40, 2, 10, 0, 0, 30u, 0u, 30u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 350, 350 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 61, 1u, UITYPE_BROADSWR, "Broad Sword", "Sword", 8, 50, 4, 12, 0, 0, 40u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 750, 750 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 57, 1u, UITYPE_BASTARDSWR, "Bastard Sword", "Sword", 10, 60, 6, 15, 0, 0, 50u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 1000, 1000 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 110, 1u, UITYPE_TWOHANDSWR, "Two-Handed Sword", "Sword", 14, 75, 8, 16, 0, 0, 65u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 1800, 1800 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 134, 1u, UITYPE_GREATSWR, "Great Sword", "Sword", 17, 100, 10, 20, 0, 0, 75u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 3000, 3000 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 112, 2u, UITYPE_SMALLAXE, "Small Axe", "Axe", 2, 24, 2, 10, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 150, 150 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 144, 2u, UITYPE_NONE, "Axe", "Axe", 4, 32, 4, 12, 0, 0, 22u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 450, 450 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 142, 2u, UITYPE_LARGEAXE, "Large Axe", "Axe", 6, 40, 6, 16, 0, 0, 30u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 750, 750 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 141, 2u, UITYPE_BROADAXE, "Broad Axe", "Axe", 8, 50, 8, 20, 0, 0, 50u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 1000, 1000 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 101, 2u, UITYPE_BATTLEAXE, "Battle Axe", "Axe", 10, 60, 10, 25, 0, 0, 65u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 1500, 1500 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 143, 2u, UITYPE_GREATAXE, "Great Axe", "Axe", 12, 75, 12, 30, 0, 0, 80u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 2500, 2500 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 59, 4u, UITYPE_MACE, "Mace", "Mace", 2, 32, 1, 8, 0, 0, 16u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 200, 200 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 63, 4u, UITYPE_MORNSTAR, "Morning Star", "Mace", 3, 40, 1, 10, 0, 0, 26u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 300, 300 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 121, 4u, UITYPE_WARHAMMER, "War Hammer", "Hammer", 5, 50, 5, 9, 0, 0, 40u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 600, 600 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 70, 4u, UITYPE_SPIKCLUB, "Spiked Club", "Club", 4, 20, 3, 6, 0, 0, 18u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 225, 225 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 66, 4u, UITYPE_SPIKCLUB, "Club", "Club", 1, 20, 1, 6, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 20, 20 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_ONEHAND, 131, 4u, UITYPE_FLAIL, "Flail", "Flail", 7, 36, 2, 12, 0, 0, 30u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 500, 500 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 122, 4u, UITYPE_MAUL, "Maul", "Maul", 10, 50, 6, 20, 0, 0, 55u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 900, 900 },
{ IDROP_DOUBLE, ICLASS_WEAPON, ILOC_TWOHAND, 118, 3u, UITYPE_SHORTBOW, "Short Bow", "Bow", 1, 30, 1, 4, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 100, 100 },
{ IDROP_DOUBLE, ICLASS_WEAPON, ILOC_TWOHAND, 102, 3u, UITYPE_HUNTBOW, "Hunter's Bow", "Bow", 3, 40, 2, 5, 0, 0, 20u, 0u, 35u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 350, 350 },
{ IDROP_DOUBLE, ICLASS_WEAPON, ILOC_TWOHAND, 102, 3u, UITYPE_LONGBOW, "Long Bow", "Bow", 5, 35, 1, 6, 0, 0, 25u, 0u, 30u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 250, 250 },
{ IDROP_DOUBLE, ICLASS_WEAPON, ILOC_TWOHAND, 133, 3u, UITYPE_COMPBOW, "Composite Bow", "Bow", 7, 45, 3, 6, 0, 0, 25u, 0u, 40u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 600, 600 },
{ IDROP_DOUBLE, ICLASS_WEAPON, ILOC_TWOHAND, 167, 3u, UITYPE_NONE, "Short Battle Bow", "Bow", 9, 45, 3, 7, 0, 0, 30u, 0u, 50u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 750, 750 },
{ IDROP_DOUBLE, ICLASS_WEAPON, ILOC_TWOHAND, 119, 3u, UITYPE_BATTLEBOW, "Long Battle Bow", "Bow", 11, 50, 1, 10, 0, 0, 30u, 0u, 60u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 1000, 1000 },
{ IDROP_DOUBLE, ICLASS_WEAPON, ILOC_TWOHAND, 165, 3u, UITYPE_NONE, "Short War Bow", "Bow", 15, 55, 4, 8, 0, 0, 35u, 0u, 70u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 1500, 1500 },
{ IDROP_DOUBLE, ICLASS_WEAPON, ILOC_TWOHAND, 119, 3u, UITYPE_WARBOW, "Long War Bow", "Bow", 19, 60, 1, 14, 0, 0, 45u, 0u, 80u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 2000, 2000 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 109, 10u, UITYPE_SHORTSTAFF, "Short Staff", "Staff", 1, 25, 2, 4, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_STAFF, SPL_NULL, 0, 30, 30 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 123, 10u, UITYPE_LONGSTAFF, "Long Staff", "Staff", 4, 35, 4, 8, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_STAFF, SPL_NULL, 0, 100, 100 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 166, 10u, UITYPE_COMPSTAFF, "Composite Staff", "Staff", 6, 45, 5, 10, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_STAFF, SPL_NULL, 0, 500, 500 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 109, 10u, UITYPE_QUARSTAFF, "Quarter Staff", "Staff", 9, 55, 6, 12, 0, 0, 20u, 0u, 0u, ISPL_NONE, IMISC_STAFF, SPL_NULL, 0, 1000, 1000 },
{ IDROP_REGULAR, ICLASS_WEAPON, ILOC_TWOHAND, 124, 10u, UITYPE_WARSTAFF, "War Staff", "Staff", 12, 75, 8, 16, 0, 0, 30u, 0u, 0u, ISPL_NONE, IMISC_STAFF, SPL_NULL, 0, 1500, 1500 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_RING, 12, 12u, UITYPE_RING, "Ring", "Ring", 5, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_RING, SPL_NULL, 0, 1000, 1000 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_RING, 12, 12u, UITYPE_RING, "Ring", "Ring", 10, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_RING, SPL_NULL, 0, 1000, 1000 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_RING, 12, 12u, UITYPE_RING, "Ring", "Ring", 15, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_RING, SPL_NULL, 0, 1000, 1000 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_AMULET, 45, 13u, UITYPE_AMULET, "Amulet", "Amulet", 8, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_AMULET, SPL_NULL, 0, 1200, 1200 },
{ IDROP_REGULAR, ICLASS_MISC, ILOC_AMULET, 45, 13u, UITYPE_AMULET, "Amulet", "Amulet", 16, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_AMULET, SPL_NULL, 0, 1200, 1200 },
{ IDROP_NEVER, ICLASS_NONE, ILOC_INVALID, 0, 0u, UITYPE_NONE, NULL, NULL, 0, 0, 0, 0, 0, 0, 0u, 0u, 0u, ISPL_NONE, IMISC_NONE, SPL_NULL, 0, 0, 0 }
};
unsigned char ItemCAnimTbl[169] =
{
20, 16, 16, 16, 4, 4, 4, 12, 12, 12,
12, 12, 12, 12, 12, 21, 21, 25, 12, 28,
28, 28, 0, 0, 0, 32, 0, 0, 0, 24,
24, 26, 2, 25, 22, 23, 24, 25, 27, 27,
29, 0, 0, 0, 12, 12, 12, 12, 12, 0,
8, 8, 0, 8, 8, 8, 8, 8, 8, 6,
8, 8, 8, 6, 8, 8, 6, 8, 8, 6,
6, 6, 8, 8, 8, 5, 9, 13, 13, 13,
5, 5, 5, 15, 5, 5, 18, 18, 18, 30,
5, 5, 14, 5, 14, 13, 16, 18, 5, 5,
7, 1, 3, 17, 1, 15, 10, 14, 3, 11,
8, 0, 1, 7, 0, 7, 15, 7, 3, 3,
3, 6, 6, 11, 11, 11, 31, 14, 14, 14,
6, 6, 7, 3, 8, 14, 0, 14, 14, 0,
33, 1, 1, 1, 1, 1, 7, 7, 7, 14,
14, 17, 17, 17, 0, 34, 1, 0, 3, 17,
8, 8, 6, 1, 3, 3, 11, 3, 4
};
char *ItemDropStrs[35] =
{
"Armor2",
"Axe",
"FBttle",
"Bow",
"GoldFlip",
"Helmut",
"Mace",
"Shield",
"SwrdFlip",
"Rock",
"Cleaver",
"Staff",
"Ring",
"CrownF",
"LArmor",
"WShield",
"Scroll",
"FPlateAr",
"FBook",
"Food",
"FBttleBB",
"FBttleDY",
"FBttleOR",
"FBttleBR",
"FBttleBL",
"FBttleBY",
"FBttleWH",
"FBttleDB",
"FEar",
"FBrain",
"FMush",
"Innsign",
"Bldstn",
"Fanvil",
"FLazStaf"
};
unsigned char ItemAnimLs[35] =
{
15u,
13u,
16u,
13u,
10u,
13u,
13u,
13u,
13u,
10u,
13u,
13u,
13u,
13u,
13u,
13u,
13u,
13u,
13u,
1u,
16u,
16u,
16u,
16u,
16u,
16u,
16u,
16u,
13u,
12u,
12u,
13u,
13u,
13u,
8u
};
int ItemDropSnds[35] =
{
IS_FHARM,
IS_FAXE,
IS_FPOT,
IS_FBOW,
IS_GOLD,
IS_FCAP,
IS_FSWOR,
IS_FSHLD,
IS_FSWOR,
IS_FROCK,
IS_FAXE,
IS_FSTAF,
IS_FRING,
IS_FCAP,
IS_FLARM,
IS_FSHLD,
IS_FSCRL,
IS_FHARM,
IS_FBOOK,
IS_FLARM,
IS_FPOT,
IS_FPOT,
IS_FPOT,
IS_FPOT,
IS_FPOT,
IS_FPOT,
IS_FPOT,
IS_FPOT,
IS_FBODY,
IS_FBODY,
IS_FMUSH,
IS_ISIGN,
IS_FBLST,
IS_FANVL,
IS_FSTAF
};
int ItemInvSnds[35] =
{
IS_IHARM,
IS_IAXE,
IS_IPOT,
IS_IBOW,
IS_GOLD,
IS_ICAP,
IS_ISWORD,
IS_ISHIEL,
IS_ISWORD,
IS_IROCK,
IS_IAXE,
IS_ISTAF,
IS_IRING,
IS_ICAP,
IS_ILARM,
IS_ISHIEL,
IS_ISCROL,
IS_IHARM,
IS_IBOOK,
IS_IHARM,
IS_IPOT,
IS_IPOT,
IS_IPOT,
IS_IPOT,
IS_IPOT,
IS_IPOT,
IS_IPOT,
IS_IPOT,
IS_IBODY,
IS_IBODY,
IS_IMUSH,
IS_ISIGN,
IS_IBLST,
IS_IANVL,
IS_ISTAF
};
int idoppely = 16; // weak
int premiumlvladd[6] = { -1, -1, 0, 0, 1, 2 };
void __cdecl InitItemGFX()
{
signed int v0; // esi
char arglist[64]; // [esp+4h] [ebp-40h]
v0 = 0;
do
{
sprintf(arglist, "Items\\%s.CEL", ItemDropStrs[v0]);
Item2Frm[v0] = (int)LoadFileInMem(arglist, 0);
++v0;
}
while ( v0 < 35 );
memset(UniqueItemFlag, 0, 0x200u);
}
bool __fastcall ItemPlace(int x, int y)
{
int v2; // ecx
int v3; // eax
bool result; // al
v2 = x;
v3 = v2 * 112 + y;
if ( dMonster[0][v3] || dPlayer[v2][y] || dItem[v2][y] || dObject[v2][y] || dFlags[v2][y] & 8 )
result = 0;
else
result = nSolidTable[dPiece[0][v3]] == 0;
return result;
}
void __cdecl AddInitItems()
{
int i; // eax
int ii; // ebx
int xx; // esi
int yy; // eax
int j; // eax
i = random(11, 3) + 3;
if ( i > 0 )
{
do
{
ii = itemavail[0];
itemactive[numitems] = itemavail[0];
itemavail[0] = itemavail[-numitems + 126];
do
{
xx = random(12, 80) + 16;
yy = random(12, 80) + 16;
}
while ( !ItemPlace(xx, yy) );
item[ii]._ix = xx;
item[ii]._iy = yy;
dItem[xx][yy] = ii + 1;
j = GetRndSeed();
item[ii]._iSeed = j;
SetRndSeed(j);
if ( random(12, 2) )
GetItemAttrs(ii, IDI_HEAL, currlevel);
else
GetItemAttrs(ii, IDI_MANA, currlevel);
item[ii]._iCreateInfo = currlevel + -32768;
SetupItem(ii);
item[ii]._iAnimFlag = 0;
item[ii]._iAnimFrame = item[ii]._iAnimLen;
item[ii]._iSelFlag = 1;
DeltaAddItem(ii);
++numitems;
--i;
}
while ( i );
}
}
void __cdecl InitItems()
{
int *v0; // eax
int v1; // edx
GetItemAttrs(0, IDI_GOLD, 1);
numitems = 0;
qmemcpy(&golditem, item, sizeof(golditem));
golditem._iStatFlag = 1;
v0 = &item[0]._ix;
do
{
*(v0 - 1) = 0;
*v0 = 0;
v0[1] = 0;
v0[2] = 0;
*((_BYTE *)v0 + 36) = 0;
v0[11] = 0;
v0[10] = 0;
v0 += 92;
}
while ( (signed int)v0 < (signed int)&item[128]._ix );
v1 = 0;
memset(itemactive, 0, sizeof(itemactive));
do
{
itemavail[v1] = v1;
++v1;
}
while ( v1 < 127 );
if ( !setlevel )
{
GetRndSeed();
if ( QuestStatus(0) )
SpawnRock();
if ( QuestStatus(10) )
SpawnQuestItem(16, 2 * setpc_x + 27, 2 * setpc_y + 27, 0, 1);
if ( currlevel > 0u && currlevel < 0x10u )
AddInitItems();
}
uitemflag = 0;
}
// 5CF31D: using guessed type char setlevel;
void __fastcall CalcPlrItemVals(int p, bool Loadgfx)
{
int v2; // eax
int v3; // ecx
int v4; // ebx
int v5; // esi
int *v6; // edi
int v7; // edx
int v8; // ecx
int v9; // eax
int v10; // edx
int v11; // eax
int *v12; // ecx
int *v13; // eax
int v14; // eax
int v15; // eax
signed int v16; // ecx
bool v17; // zf
signed int v18; // eax
signed int v19; // ecx
signed int v20; // ebx
char v21; // dl
int v22; // eax
int v23; // ecx
int v24; // eax
int v25; // eax
int v26; // edx
int v27; // edx
int v28; // eax
int v29; // ebx
int v30; // ecx
int v31; // eax
int v32; // eax
int v33; // ecx
int i; // edx
int v35; // eax
signed int v36; // [esp-4h] [ebp-84h]
__int64 v37; // [esp+Ch] [ebp-74h]
BOOL v38; // [esp+14h] [ebp-6Ch]
signed int v39; // [esp+18h] [ebp-68h]
int v40; // [esp+1Ch] [ebp-64h]
int v41; // [esp+20h] [ebp-60h]
int v42; // [esp+24h] [ebp-5Ch]
int v43; // [esp+28h] [ebp-58h]
int v44; // [esp+2Ch] [ebp-54h]
int v45; // [esp+30h] [ebp-50h]
int v46; // [esp+34h] [ebp-4Ch]
signed int v47; // [esp+38h] [ebp-48h]
signed int v48; // [esp+3Ch] [ebp-44h]
signed int v49; // [esp+40h] [ebp-40h]
int v50; // [esp+44h] [ebp-3Ch]
char v51; // [esp+48h] [ebp-38h]
int v52; // [esp+4Ch] [ebp-34h]
int v53; // [esp+50h] [ebp-30h]
int v54; // [esp+54h] [ebp-2Ch]
int v55; // [esp+58h] [ebp-28h]
int v56; // [esp+5Ch] [ebp-24h]
int v57; // [esp+60h] [ebp-20h]
int v58; // [esp+64h] [ebp-1Ch]
int v59; // [esp+68h] [ebp-18h]
int v60; // [esp+6Ch] [ebp-14h]
int v61; // [esp+70h] [ebp-10h]
int arglist; // [esp+74h] [ebp-Ch]
int v63; // [esp+78h] [ebp-8h]
int v64; // [esp+78h] [ebp-8h]
signed int r; // [esp+7Ch] [ebp-4h]
v2 = 0;
arglist = p;
v3 = 0;
v4 = 0;
v5 = arglist;
v38 = Loadgfx;
v58 = 0;
v57 = 0;
v56 = 0;
v55 = 0;
v59 = 0;
v53 = 0;
v60 = 0;
v52 = 0;
v61 = 0;
v37 = (__int64)0;
v49 = 0;
v48 = 0;
v47 = 0;
v54 = 0;
r = 10;
v46 = 0;
v63 = 0;
v51 = 0;
v50 = 0;
v45 = 0;
v44 = 0;
v43 = 0;
v42 = 0;
v6 = &plr[arglist].InvBody[0]._iStatFlag;
v39 = 7;
do
{
if ( *(v6 - 87) != -1 && *v6 )
{
v3 += *(v6 - 38);
v58 += *(v6 - 36);
v2 += *(v6 - 37);
v7 = *(v6 - 33);
v40 = v3;
v41 = v2;
if ( v7 )
v37 |= (__int64)1 << ((unsigned char)v7 - 1);
if ( !*((_BYTE *)v6 - 296) || *(v6 - 75) )
{
v57 += *(v6 - 28);
v56 += *(v6 - 27);
v8 = *(v6 - 26);
if ( v8 )
{
v9 = v8 * *(v6 - 36) / 100;
if ( !v9 )
v9 = 1;
v55 += v9;
v2 = v41;
}
v4 += *(v6 - 16);
v59 |= *(v6 - 35);
v53 += *(v6 - 25);
v60 += *(v6 - 24);
v52 += *(v6 - 23);
v61 += *(v6 - 22);
v49 += *(v6 - 21);
v48 += *(v6 - 20);
v47 += *(v6 - 19);
v54 += *(v6 - 15);
r += *(v6 - 14);
v46 += *(v6 - 17);
v63 += *(v6 - 18);
v51 += *((_BYTE *)v6 - 52);
v50 += *(v6 - 7);
v45 += *(v6 - 11);
v44 += *(v6 - 10);
v43 += *(v6 - 9);
v42 += *(v6 - 8);
v3 = v40;
}
}
v6 += 92;
--v39;
}
while ( v39 );
if ( !v3 && !v2 )
{
v2 = 1;
v3 = 1;
if ( plr[v5].InvBody[4]._itype == ITYPE_SHIELD && plr[v5].InvBody[4]._iStatFlag )
v2 = 3;
if ( plr[v5].InvBody[5]._itype == ITYPE_SHIELD && plr[v5].InvBody[5]._iStatFlag )
v2 = 3;
}
plr[v5]._pIMaxDam = v2;
plr[v5]._pIAC = v58;
plr[v5]._pIBonusDam = v57;
plr[v5]._pIBonusToHit = v56;
plr[v5]._pIBonusAC = v55;
plr[v5]._pIFlags = v59;
plr[v5]._pIGetHit = v54;
plr[v5]._pIMinDam = v3;
plr[v5]._pIBonusDamMod = v4;
if ( r < 2 )
r = 2;
if ( r > 15 )
r = 15;
if ( plr[v5]._pLightRad != r && arglist == myplr )
{
ChangeLightRadius(plr[v5]._plid, r);
v10 = 10;
if ( r >= 10 )
v10 = r;
ChangeVisionRadius(plr[v5]._pvid, v10);
plr[v5]._pLightRad = r;
}
plr[v5]._pStrength = v53 + plr[v5]._pBaseStr;
v11 = myplr;
v12 = &plr[myplr]._pStrength;
if ( *v12 <= 0 )
*v12 = 0;
plr[v5]._pMagic = v60 + plr[v5]._pBaseMag;
if ( plr[v11]._pMagic <= 0 )
plr[v11]._pMagic = 0;
plr[v5]._pDexterity = v52 + plr[v5]._pBaseDex;
if ( plr[v11]._pDexterity <= 0 )
plr[v11]._pDexterity = 0;
v13 = &plr[v11]._pVitality;
plr[v5]._pVitality = v61 + plr[v5]._pBaseVit;
if ( *v13 <= 0 )
*v13 = 0;
v14 = plr[v5]._pLevel;
if ( _LOBYTE(plr[v5]._pClass) == 1 )
{
v15 = (plr[v5]._pStrength + plr[v5]._pDexterity) * v14;
v16 = 200;
}
else
{
v15 = plr[v5]._pStrength * v14;
v16 = 100;
}
v17 = _LOBYTE(plr[v5]._pRSplType) == 3;
plr[v5]._pISpells[0] = v37;
plr[v5]._pISpells[1] = HIDWORD(v37);
plr[v5]._pDamageMod = v15 / v16;
if ( v17 && !(v37 & ((__int64)1 << (_LOBYTE(plr[v5]._pRSpell) - 1))) )
{
plr[v5]._pRSpell = -1;
_LOBYTE(plr[v5]._pRSplType) = 4;
drawpanflag = 255;
}
plr[v5]._pISplLvlAdd = v51;
plr[v5]._pIEnAc = v50;
if ( v59 >= 0 )
{
v19 = v49;
v20 = v48;
v18 = v47;
}
else
{
v18 = 0;
v19 = 0;
v20 = 0;
}
if ( v18 > 75 )
_LOBYTE(v18) = 75;
plr[v5]._pMagResist = v18;
if ( v19 > 75 )
_LOBYTE(v19) = 75;
plr[v5]._pFireResist = v19;
if ( v20 > 75 )
_LOBYTE(v20) = 75;
v21 = plr[v5]._pClass;
v22 = v61;
plr[v5]._pLghtResist = v20;
if ( !v21 )
v22 = 2 * v61;