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Rango 0-255 for alpha values #81

@davidemania

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@davidemania

it would be nice to have an option to set the 8 bit native range for alpha values, in my code (openGL calls) I need to specify alpha with a single byte and converting it to float (with only two digits) loses precision and does not exploit all the dynamic range.

May be there already is an easy way to set this but I had,'t been able to figure it out.

thanks
Davide

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