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using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using Oxide.Core;
using Oxide.Core.Libraries;
using Oxide.Core.Libraries.Covalence;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Libraries;
using Oxide.Game.Rust.Libraries.Covalence;
using UnityEngine;
namespace Oxide.Game.Rust
{
/// <summary>
/// The core Rust plugin
/// </summary>
public partial class RustCore : CSPlugin
{
#region Initialization
/// <summary>
/// Initializes a new instance of the RustCore class
/// </summary>
public RustCore()
{
// Set plugin info attributes
Extension = Interface.Oxide.GetExtension<RustExtension>();
Title = "Rust";
Author = Extension.Author;
Version = Extension.Version;
}
// Libraries
internal readonly Command cmdlib = Interface.Oxide.GetLibrary<Command>();
internal readonly Lang lang = Interface.Oxide.GetLibrary<Lang>();
internal readonly Permission permission = Interface.Oxide.GetLibrary<Permission>();
internal readonly Player Player = Interface.Oxide.GetLibrary<Player>();
// Instances
internal static readonly RustCovalenceProvider Covalence = RustCovalenceProvider.Instance;
internal readonly PluginManager pluginManager = Interface.Oxide.RootPluginManager;
internal readonly IServer Server = Covalence.CreateServer();
internal readonly RustExtension Extension;
// Commands that a plugin can't override
internal static IEnumerable<string> RestrictedCommands => new[]
{
"ownerid", "moderatorid", "removeowner", "removemoderator"
};
internal bool serverInitialized;
/// <summary>
/// Checks if the permission system has loaded, shows an error if it failed to load
/// </summary>
/// <param name="player"></param>
/// <returns></returns>
private bool PermissionsLoaded(IPlayer player)
{
if (!permission.IsLoaded)
{
player.Reply(string.Format(lang.GetMessage("PermissionsNotLoaded", this, player.Id), permission.LastException.Message));
return false;
}
return true;
}
#endregion Initialization
#region Core Hooks
/// <summary>
/// Called when the plugin is initializing
/// </summary>
[HookMethod("Init")]
private void Init()
{
// Configure remote error logging
RemoteLogger.SetTag("game", Title.ToLower());
RemoteLogger.SetTag("game version", Server.Version);
// Add core plugin commands
AddCovalenceCommand(new[] { "oxide.plugins", "o.plugins", "plugins" }, "PluginsCommand", "oxide.plugins");
AddCovalenceCommand(new[] { "oxide.load", "o.load", "plugin.load" }, "LoadCommand", "oxide.load");
AddCovalenceCommand(new[] { "oxide.reload", "o.reload", "plugin.reload" }, "ReloadCommand", "oxide.reload");
AddCovalenceCommand(new[] { "oxide.unload", "o.unload", "plugin.unload" }, "UnloadCommand", "oxide.unload");
// Add core permission commands
AddCovalenceCommand(new[] { "oxide.grant", "o.grant", "perm.grant" }, "GrantCommand", "oxide.grant");
AddCovalenceCommand(new[] { "oxide.group", "o.group", "perm.group" }, "GroupCommand", "oxide.group");
AddCovalenceCommand(new[] { "oxide.revoke", "o.revoke", "perm.revoke" }, "RevokeCommand", "oxide.revoke");
AddCovalenceCommand(new[] { "oxide.show", "o.show", "perm.show" }, "ShowCommand", "oxide.show");
AddCovalenceCommand(new[] { "oxide.usergroup", "o.usergroup", "perm.usergroup" }, "UserGroupCommand", "oxide.usergroup");
// Add core misc commands
AddCovalenceCommand(new[] { "oxide.lang", "o.lang", "lang" }, "LangCommand");
AddCovalenceCommand(new[] { "oxide.save", "o.save" }, "SaveCommand");
AddCovalenceCommand(new[] { "oxide.version", "o.version" }, "VersionCommand");
// Register messages for localization
foreach (KeyValuePair<string, Dictionary<string, string>> language in Localization.languages)
{
lang.RegisterMessages(language.Value, this, language.Key);
}
// Setup default permission groups
if (permission.IsLoaded)
{
int rank = 0;
foreach (string defaultGroup in Interface.Oxide.Config.Options.DefaultGroups)
{
if (!permission.GroupExists(defaultGroup))
{
permission.CreateGroup(defaultGroup, defaultGroup, rank++);
}
}
permission.RegisterValidate(s =>
{
if (ulong.TryParse(s, out ulong temp))
{
int digits = temp == 0 ? 1 : (int)Math.Floor(Math.Log10(temp) + 1);
return digits >= 17;
}
return false;
});
permission.CleanUp();
}
}
/// <summary>
/// Called when another plugin has been loaded
/// </summary>
/// <param name="plugin"></param>
[HookMethod("OnPluginLoaded")]
private void OnPluginLoaded(Plugin plugin)
{
if (serverInitialized)
{
// Call OnServerInitialized for hotloaded plugins
plugin.CallHook("OnServerInitialized", false);
}
}
/// <summary>
/// Called when the server is first initialized
/// </summary>
[HookMethod("IOnServerInitialized")]
private void IOnServerInitialized()
{
if (!serverInitialized)
{
Analytics.Collect();
if (!Interface.Oxide.Config.Options.Modded)
{
Interface.Oxide.LogWarning("The server is currently listed under Community. Please be aware that Facepunch only allows admin tools" +
" (that do not affect gameplay) under the Community section");
}
serverInitialized = true;
// Let plugins know server startup is complete
Interface.CallHook("OnServerInitialized", serverInitialized);
}
}
/// <summary>
/// Called when the server is saved
/// </summary>
[HookMethod("OnServerSave")]
private void OnServerSave()
{
Interface.Oxide.OnSave();
Covalence.PlayerManager.SavePlayerData();
}
/// <summary>
/// Called when the server is shutting down
/// </summary>
[HookMethod("IOnServerShutdown")]
private void IOnServerShutdown()
{
Interface.Oxide.CallHook("OnServerShutdown");
Interface.Oxide.OnShutdown();
Covalence.PlayerManager.SavePlayerData();
}
#endregion Core Hooks
#region Command Handling
/// <summary>
/// Parses the specified command
/// </summary>
/// <param name="argstr"></param>
/// <param name="command"></param>
/// <param name="args"></param>
private void ParseCommand(string argstr, out string command, out string[] args)
{
List<string> arglist = new List<string>();
StringBuilder sb = new StringBuilder();
bool inlongarg = false;
foreach (char c in argstr)
{
if (c == '"')
{
if (inlongarg)
{
string arg = sb.ToString().Trim();
if (!string.IsNullOrEmpty(arg))
{
arglist.Add(arg);
}
sb.Clear();
inlongarg = false;
}
else
{
inlongarg = true;
}
}
else if (char.IsWhiteSpace(c) && !inlongarg)
{
string arg = sb.ToString().Trim();
if (!string.IsNullOrEmpty(arg))
{
arglist.Add(arg);
}
sb.Clear();
}
else
{
sb.Append(c);
}
}
if (sb.Length > 0)
{
string arg = sb.ToString().Trim();
if (!string.IsNullOrEmpty(arg))
{
arglist.Add(arg);
}
}
if (arglist.Count == 0)
{
command = null;
args = null;
return;
}
command = arglist[0];
arglist.RemoveAt(0);
args = arglist.ToArray();
}
#endregion Command Handling
#region Helpers
/// <summary>
/// Returns the BasePlayer for the specified name, ID, or IP address string
/// </summary>
/// <param name="nameOrIdOrIp"></param>
/// <returns></returns>
public static BasePlayer FindPlayer(string nameOrIdOrIp)
{
BasePlayer player = null;
foreach (BasePlayer activePlayer in BasePlayer.activePlayerList)
{
if (string.IsNullOrEmpty(activePlayer.UserIDString))
{
continue;
}
if (activePlayer.UserIDString.Equals(nameOrIdOrIp))
{
return activePlayer;
}
if (string.IsNullOrEmpty(activePlayer.displayName))
{
continue;
}
if (activePlayer.displayName.Equals(nameOrIdOrIp, StringComparison.OrdinalIgnoreCase))
{
return activePlayer;
}
if (activePlayer.displayName.Contains(nameOrIdOrIp, CompareOptions.OrdinalIgnoreCase))
{
player = activePlayer;
}
if (activePlayer.net?.connection != null && activePlayer.net.connection.ipaddress.Equals(nameOrIdOrIp))
{
return activePlayer;
}
if (activePlayer.net?.connection != null && activePlayer.net.ID.Equals(nameOrIdOrIp))
{
return activePlayer;
}
}
foreach (BasePlayer sleepingPlayer in BasePlayer.sleepingPlayerList)
{
if (string.IsNullOrEmpty(sleepingPlayer.UserIDString))
{
continue;
}
if (sleepingPlayer.UserIDString.Equals(nameOrIdOrIp))
{
return sleepingPlayer;
}
if (string.IsNullOrEmpty(sleepingPlayer.displayName))
{
continue;
}
if (sleepingPlayer.displayName.Equals(nameOrIdOrIp, StringComparison.OrdinalIgnoreCase))
{
return sleepingPlayer;
}
if (sleepingPlayer.displayName.Contains(nameOrIdOrIp, CompareOptions.OrdinalIgnoreCase))
{
player = sleepingPlayer;
}
}
return player;
}
/// <summary>
/// Returns the BasePlayer for the specified name string
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public static BasePlayer FindPlayerByName(string name)
{
BasePlayer player = null;
foreach (BasePlayer activePlayer in BasePlayer.activePlayerList)
{
if (string.IsNullOrEmpty(activePlayer.displayName))
{
continue;
}
if (activePlayer.displayName.Equals(name, StringComparison.OrdinalIgnoreCase))
{
return activePlayer;
}
if (activePlayer.displayName.Contains(name, CompareOptions.OrdinalIgnoreCase))
{
player = activePlayer;
}
}
foreach (BasePlayer sleepingPlayer in BasePlayer.sleepingPlayerList)
{
if (string.IsNullOrEmpty(sleepingPlayer.displayName))
{
continue;
}
if (sleepingPlayer.displayName.Equals(name, StringComparison.OrdinalIgnoreCase))
{
return sleepingPlayer;
}
if (sleepingPlayer.displayName.Contains(name, CompareOptions.OrdinalIgnoreCase))
{
player = sleepingPlayer;
}
}
return player;
}
/// <summary>
/// Returns the BasePlayer for the specified ID ulong
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
public static BasePlayer FindPlayerById(ulong id)
{
foreach (BasePlayer activePlayer in BasePlayer.activePlayerList)
{
if (activePlayer.userID == id)
{
return activePlayer;
}
}
foreach (BasePlayer sleepingPlayer in BasePlayer.sleepingPlayerList)
{
if (sleepingPlayer.userID == id)
{
return sleepingPlayer;
}
}
return null;
}
/// <summary>
/// Returns the BasePlayer for the specified ID string
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
public static BasePlayer FindPlayerByIdString(string id)
{
foreach (BasePlayer activePlayer in BasePlayer.activePlayerList)
{
if (string.IsNullOrEmpty(activePlayer.UserIDString))
{
continue;
}
if (activePlayer.UserIDString.Equals(id))
{
return activePlayer;
}
}
foreach (BasePlayer sleepingPlayer in BasePlayer.sleepingPlayerList)
{
if (string.IsNullOrEmpty(sleepingPlayer.UserIDString))
{
continue;
}
if (sleepingPlayer.UserIDString.Equals(id))
{
return sleepingPlayer;
}
}
return null;
}
#endregion Helpers
}
}