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Library Review - DDS and PNG Textures across the board #62

@aussig

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@aussig

This article provides the definitive explanation on texture compression in X-Plane. Specifically of interest:

The recommended practice for developers remains the same:

  • If your textures look better without compression, ship DDS and PNG files, and pre-compress using XGrinder/DDSTool.
  • If your textures don’t improve much by running uncompressed, ship only DDS files, pre-compressed with XGrinder/DDSTool.

We should therefore provide both DDS and PNG textures for everything.

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