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GAScriptObject.h
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executable file
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/*
Copyright (c) 2010-2012 Andrew Goodale. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list
of conditions and the following disclaimer in the documentation and/or other materials
provided with the distribution.
THIS SOFTWARE IS PROVIDED BY ANDREW GOODALE "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The views and conclusions contained in the software and documentation are those of the
authors and should not be interpreted as representing official policies, either expressed
or implied, of Andrew Goodale.
*/
#import <UIKit/UIKit.h>
@class GAScriptEngine;
/**
* This class provides an Objective-C interface to a JavaScript Object.
*/
@interface GAScriptObject : NSObject
<NSFastEnumeration>
{
/* The object used for relative references (e.g. "document"). */
NSString* m_objReference;
/* The javascript "engine" */
GAScriptEngine* m_engine;
}
/**
* Designated initializer.
*/
- (id)initForReference:(NSString *)reference withEngine:(GAScriptEngine *)engine;
/**
* Array containing the names of all the JS properties.
*/
- (NSArray *)allKeys;
/**
* Call a function with no arguments on this object.
*/
- (id)callFunction:(NSString *)functionName;
/**
* Call a function on this object, with a single argument.
*/
- (id)callFunction:(NSString *)functionName withObject:(id)argument;
/**
* Call a function on this object, with a single argument.
*/
- (id)callFunction:(NSString *)functionName withArguments:(NSArray *)arguments;
/**
* Creates a JavaScript function that will invoke the given block when called. The block will be copied
* and a reference managed by this script object instance. Make sure your block is on the heap if it's
* needed after this script object is deallocated.
*/
- (void)setFunctionForKey:(NSString *)key withBlock:(void(^)(NSArray* arguments))block;
@end
#pragma mark -
@interface GAScriptObject (NSKeyValueCoding)
/**
* Read a value (or object) with the given name.
* If the value cannot be retrieved because of a JS syntax error or exception, an NSError value is returned.
*/
- (id)valueForKey:(NSString *)key;
/**
* Sets a value with the given name.
*/
- (void)setValue:(id)value forKey:(NSString *)key;
/**
* Read a value from an object using a property path.
*/
- (id)valueForKeyPath:(NSString *)keyPath;
/**
* Sets the value of a child object using a property path.
*/
- (void)setValue:(id)value forKeyPath:(NSString *)keyPath;
@end